Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Most of the traveling and escort NPCs are now running like crazy instead of walking as they used to

[DiscordArchive] Most of the traveling and escort NPCs are now running like crazy instead of walking as they used to

[DiscordArchive] Most of the traveling and escort NPCs are now running like crazy instead of walking as they used to

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rektbyfaith
Administrator
0
10-23-2025, 08:22 AM
#1
Archived author: Rovenzard • Posted: 2025-10-23T08:22:19.299000+00:00
Original source

Most of the traveling and escort NPCs are now running like crazy instead of walking as they used to since the last big commit from a few days ago, is this intented or did I miss something?
rektbyfaith
10-23-2025, 08:22 AM #1

Archived author: Rovenzard • Posted: 2025-10-23T08:22:19.299000+00:00
Original source

Most of the traveling and escort NPCs are now running like crazy instead of walking as they used to since the last big commit from a few days ago, is this intented or did I miss something?

rektbyfaith
Administrator
0
10-23-2025, 08:39 AM
#2
Archived author: Ryan Turner • Posted: 2025-10-23T08:39:02.883000+00:00
Original source

Is not intended, please open an issue for each npc running when they should be walking, as many of these need to manually fixed
rektbyfaith
10-23-2025, 08:39 AM #2

Archived author: Ryan Turner • Posted: 2025-10-23T08:39:02.883000+00:00
Original source

Is not intended, please open an issue for each npc running when they should be walking, as many of these need to manually fixed

rektbyfaith
Administrator
0
10-23-2025, 08:45 AM
#3
Archived author: Mithria • Posted: 2025-10-23T08:45:24.199000+00:00
Original source

it seems like a lot of movement stuff is weird right now, i haven't been paying close attention to recent commits so im just not updating until these rewrites are cleaned up more
rektbyfaith
10-23-2025, 08:45 AM #3

Archived author: Mithria • Posted: 2025-10-23T08:45:24.199000+00:00
Original source

it seems like a lot of movement stuff is weird right now, i haven't been paying close attention to recent commits so im just not updating until these rewrites are cleaned up more

rektbyfaith
Administrator
0
10-23-2025, 09:16 AM
#4
Archived author: Ryan Turner • Posted: 2025-10-23T09:16:03.771000+00:00
Original source

People need to report the behaviour, which majority don't they can't get fixed, human error
rektbyfaith
10-23-2025, 09:16 AM #4

Archived author: Ryan Turner • Posted: 2025-10-23T09:16:03.771000+00:00
Original source

People need to report the behaviour, which majority don't they can't get fixed, human error

rektbyfaith
Administrator
0
10-23-2025, 09:19 AM
#5
Archived author: Mithria • Posted: 2025-10-23T09:19:24.021000+00:00
Original source

im just not a fan of the workflow of "implement something that potentially breaks a lot of stuff and then fix all the broken stuff after"
rektbyfaith
10-23-2025, 09:19 AM #5

Archived author: Mithria • Posted: 2025-10-23T09:19:24.021000+00:00
Original source

im just not a fan of the workflow of "implement something that potentially breaks a lot of stuff and then fix all the broken stuff after"

rektbyfaith
Administrator
0
10-23-2025, 09:20 AM
#6
Archived author: Ryan Turner • Posted: 2025-10-23T09:20:44.286000+00:00
Original source

That wasn't the idea either, unfortunely azerothcore in certain aspects is a pile of hackfixes remains from sunwellcore, and when things like movement, flight or even visibity get touched, something breaks, more or less obivous
rektbyfaith
10-23-2025, 09:20 AM #6

Archived author: Ryan Turner • Posted: 2025-10-23T09:20:44.286000+00:00
Original source

That wasn't the idea either, unfortunely azerothcore in certain aspects is a pile of hackfixes remains from sunwellcore, and when things like movement, flight or even visibity get touched, something breaks, more or less obivous

rektbyfaith
Administrator
0
10-23-2025, 09:22 AM
#7
Archived author: Mithria • Posted: 2025-10-23T09:22:48.534000+00:00
Original source

its just been a lot of major code changes in a short span of time, to different systems. Seems like just multiplying the potential conflicts and issues that are still unknown
rektbyfaith
10-23-2025, 09:22 AM #7

Archived author: Mithria • Posted: 2025-10-23T09:22:48.534000+00:00
Original source

its just been a lot of major code changes in a short span of time, to different systems. Seems like just multiplying the potential conflicts and issues that are still unknown

rektbyfaith
Administrator
0
10-23-2025, 09:23 AM
#8
Archived author: Mithria • Posted: 2025-10-23T09:23:26.446000+00:00
Original source

when everything smoothes out it'll be better
rektbyfaith
10-23-2025, 09:23 AM #8

Archived author: Mithria • Posted: 2025-10-23T09:23:26.446000+00:00
Original source

when everything smoothes out it'll be better

rektbyfaith
Administrator
0
10-23-2025, 09:27 AM
#9
Archived author: Ryan Turner • Posted: 2025-10-23T09:27:32.082000+00:00
Original source

https://tenor.com/view/nouns-nounish-nou...f-25867188
rektbyfaith
10-23-2025, 09:27 AM #9

Archived author: Ryan Turner • Posted: 2025-10-23T09:27:32.082000+00:00
Original source

https://tenor.com/view/nouns-nounish-nou...f-25867188

rektbyfaith
Administrator
0
10-23-2025, 09:40 AM
#10
Archived author: Rovenzard • Posted: 2025-10-23T09:40:15.175000+00:00
Original source

I've opened issues for the npcs I've ran into so far but it is safe to assume that any escort quest npc and traveling npc with a set path might be affected and should be looked into individually
rektbyfaith
10-23-2025, 09:40 AM #10

Archived author: Rovenzard • Posted: 2025-10-23T09:40:15.175000+00:00
Original source

I've opened issues for the npcs I've ran into so far but it is safe to assume that any escort quest npc and traveling npc with a set path might be affected and should be looked into individually

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