[DiscordArchive] I'm trying to further customize my server by changing loot settings in raids to allow for fewer tota
[DiscordArchive] I'm trying to further customize my server by changing loot settings in raids to allow for fewer tota
![[Image: 512396F3-B465-452D-BFF9-A0DBB1670CD0.png...844b7583e&]](https://cdn.discordapp.com/attachments/1255602330431127753/1422278847008866365/512396F3-B465-452D-BFF9-A0DBB1670CD0.png?ex=690c36a5&is=690ae525&hm=65a99a1cfbe2c3580cd45507c68269e0d8c143fb5cab5bdab194a37844b7583e&)
Archived author: Archas • Posted: 2025-09-29T17:48:21.950000+00:00
Original source
I'm trying to further customize my server by changing loot settings in raids to allow for fewer total clears to gear my playerbots up for the next raid. I see these settings in a module called Dynamic Loot Rates (and a similar one in worldserver.conf) that would almost certainly be what I'm looking for, but I don't know what the difference is between referenced and grouped loot. I assume that referenced loot = random drops not tied to a specific boss or zone (BoE greens/blues) and grouped loot is all boss/zone-specific loot. Can anyone confirm if this is the case, or clarify what the difference is if it's not?
![[Image: 512396F3-B465-452D-BFF9-A0DBB1670CD0.png...844b7583e&]](https://cdn.discordapp.com/attachments/1255602330431127753/1422278847008866365/512396F3-B465-452D-BFF9-A0DBB1670CD0.png?ex=690c36a5&is=690ae525&hm=65a99a1cfbe2c3580cd45507c68269e0d8c143fb5cab5bdab194a37844b7583e&)