[DiscordArchive] What handles spell sounds like `DruidMorph_Impact_Base.wav` what I mean is like the logic that handl
[DiscordArchive] What handles spell sounds like `DruidMorph_Impact_Base.wav` what I mean is like the logic that handl
Archived author: Teknishun • Posted: 2025-09-28T01:39:04.453000+00:00
Original source
What handles spell sounds like `DruidMorph_Impact_Base.wav` what I mean is like the logic that handles playing that sound. Is it in the SQL in the cpp code? Like where exactly is this sound handled?
Archived author: Mithria • Posted: 2025-09-28T01:40:11.118000+00:00
Original source
If it's for a sound the file path is specified in soundentries.dbc, then the sound is linked through the spellvisual, specifically in the spellvisualkit.dbc
Archived author: Teknishun • Posted: 2025-09-28T01:40:39.005000+00:00
Original source
Maybe it would be better with some context, this sound is played for actions it shouldnt be played like pressing X to sheath your weapon plays that sound and other actions.
Archived author: Teknishun • Posted: 2025-09-28T01:41:46.778000+00:00
Original source
The path is `Sound/Spells/DruidMorph_Impact_Base.wav` its the only info I got.
Archived author: Teknishun • Posted: 2025-09-28T01:42:50.519000+00:00
Original source
but that only helps me put in a blank file to mute the sound but turns out other spells rely on this sound existing so now that Im tanking on my warrior, muting the sound is actually hindering gameplay.
Archived author: Mithria • Posted: 2025-09-28T01:44:45.337000+00:00
Original source
Sounds are all through dbc.
Archived author: Teknishun • Posted: 2025-09-28T01:45:18.414000+00:00
Original source
dbc eh. No idea what that is but I'll figure it out I guess. So the logic is handled in there?
Archived author: Mithria • Posted: 2025-09-28T01:45:42.011000+00:00
Original source
Well the logic is handled by the client based on the values in the dbc files
Archived author: Teknishun • Posted: 2025-09-28T01:45:58.759000+00:00
Original source
Are you telling me the client is corrupted?
Archived author: Teknishun • Posted: 2025-09-28T01:46:04.821000+00:00
Original source
or wrong I should say