[DiscordArchive] Can anyone tell me where exactly the city/town locations are saved and how i could add custom ones a
[DiscordArchive] Can anyone tell me where exactly the city/town locations are saved and how i could add custom ones a
![[Image: image.png?ex=690c572c&is=690b05ac&hm=12e...d2f9ba7b2&]](https://cdn.discordapp.com/attachments/1255602330431127753/1420501832257638491/image.png?ex=690c572c&is=690b05ac&hm=12edb544ca283bdd63d1325ffd4442ecf1e4f4f83e0400780ede58dd2f9ba7b2&)
Archived author: huptiq • Posted: 2025-09-24T20:07:08.474000+00:00
Original source
Can anyone tell me where exactly the city/town locations are saved and how i could add custom ones and send the location to the player's client?
Or is that scrictly done on client .dbc's?
![[Image: image.png?ex=690c572c&is=690b05ac&hm=12e...d2f9ba7b2&]](https://cdn.discordapp.com/attachments/1255602330431127753/1420501832257638491/image.png?ex=690c572c&is=690b05ac&hm=12edb544ca283bdd63d1325ffd4442ecf1e4f4f83e0400780ede58dd2f9ba7b2&)
Archived author: Ryan Turner • Posted: 2025-09-24T20:11:22.677000+00:00
Original source
I will presume is a dbc, which one I've no clue
Archived author: huptiq • Posted: 2025-09-24T20:20:58.093000+00:00
Original source
I was trying `AreaPOI.dbc` because it looks pretty promising and it might be correct, but I have no clue how to send this information now to the client to draw the icon. it seems town and citie icons/poi's appear when the player knows the location. maybe someone knows a way to send the info?
Archived author: Revision • Posted: 2025-09-24T20:28:35.392000+00:00
Original source
Sending them the changed DBCs as MPQ archives and telling them to add it is the way
Archived author: huptiq • Posted: 2025-09-24T20:30:55.643000+00:00
Original source
not really the answer of my question. in which `.dbc` you say I can add more custom town/city icons/poi's?
Archived author: huptiq • Posted: 2025-09-24T20:32:42.292000+00:00
Original source
okay but it is `AreaPOI.dbc`, finally managed to make it work, was apparently overwritten since `WOTLK/Data/enUS` has `patch-enUS.MPQ`, `patch-enUS-2.MPQ` and `patch-enUS-3.MPQ`
Archived author: Ryan Turner • Posted: 2025-09-24T20:34:32.904000+00:00
Original source
The higher number should overwrite the previous one
Archived author: Ryan Turner • Posted: 2025-09-24T20:34:54.891000+00:00
Original source
I think is numbers than characters
Archived author: Revision • Posted: 2025-09-24T20:38:44.465000+00:00
Original source
It did. I responded to `send the location to the player's client`.
Archived author: huptiq • Posted: 2025-09-24T20:39:04.526000+00:00
Original source
ok