Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] For clarification, I would add it to the SQL like I did, then add it to the server's areatrigger.dbc

[DiscordArchive] For clarification, I would add it to the SQL like I did, then add it to the server's areatrigger.dbc

[DiscordArchive] For clarification, I would add it to the SQL like I did, then add it to the server's areatrigger.dbc

rektbyfaith
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09-17-2025, 07:27 PM
#1
Archived author: Beaver Monday • Posted: 2025-09-17T19:27:42.702000+00:00
Original source

For clarification, I would add it to the SQL like I did, then add it to the server's areatrigger.dbc, and then the client's? In the case of the client, would putting it into a patch-4 work?
rektbyfaith
09-17-2025, 07:27 PM #1

Archived author: Beaver Monday • Posted: 2025-09-17T19:27:42.702000+00:00
Original source

For clarification, I would add it to the SQL like I did, then add it to the server's areatrigger.dbc, and then the client's? In the case of the client, would putting it into a patch-4 work?

rektbyfaith
Administrator
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09-17-2025, 07:27 PM
#2
Archived author: Ryan Turner • Posted: 2025-09-17T19:27:58.830000+00:00
Original source

DBC is an actual file
rektbyfaith
09-17-2025, 07:27 PM #2

Archived author: Ryan Turner • Posted: 2025-09-17T19:27:58.830000+00:00
Original source

DBC is an actual file

rektbyfaith
Administrator
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09-17-2025, 07:28 PM
#3
Archived author: Ryan Turner • Posted: 2025-09-17T19:28:01.465000+00:00
Original source

not the database
rektbyfaith
09-17-2025, 07:28 PM #3

Archived author: Ryan Turner • Posted: 2025-09-17T19:28:01.465000+00:00
Original source

not the database

rektbyfaith
Administrator
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09-17-2025, 07:28 PM
#4
Archived author: Ryan Turner • Posted: 2025-09-17T19:28:22.032000+00:00
Original source

You place it on an MPQ yes for the client
rektbyfaith
09-17-2025, 07:28 PM #4

Archived author: Ryan Turner • Posted: 2025-09-17T19:28:22.032000+00:00
Original source

You place it on an MPQ yes for the client

rektbyfaith
Administrator
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09-17-2025, 07:28 PM
#5
Archived author: Beaver Monday • Posted: 2025-09-17T19:28:47.490000+00:00
Original source

Yes, I'm asking if what I did in the SQL database was even needed?
rektbyfaith
09-17-2025, 07:28 PM #5

Archived author: Beaver Monday • Posted: 2025-09-17T19:28:47.490000+00:00
Original source

Yes, I'm asking if what I did in the SQL database was even needed?

rektbyfaith
Administrator
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09-17-2025, 07:29 PM
#6
Archived author: Beaver Monday • Posted: 2025-09-17T19:29:00.224000+00:00
Original source

I did not add it to the dbc file, but I will do that now
rektbyfaith
09-17-2025, 07:29 PM #6

Archived author: Beaver Monday • Posted: 2025-09-17T19:29:00.224000+00:00
Original source

I did not add it to the dbc file, but I will do that now

rektbyfaith
Administrator
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09-17-2025, 07:30 PM
#7
Archived author: Bench • Posted: 2025-09-17T19:30:00.405000+00:00
Original source

When the player enters the area trigger, it will send a message saying "hey, I entered area trigger 123" The server will then double check that the player is actually in that area trigger (anti-cheat method) and then do what the area trigger needs to do
rektbyfaith
09-17-2025, 07:30 PM #7

Archived author: Bench • Posted: 2025-09-17T19:30:00.405000+00:00
Original source

When the player enters the area trigger, it will send a message saying "hey, I entered area trigger 123" The server will then double check that the player is actually in that area trigger (anti-cheat method) and then do what the area trigger needs to do

rektbyfaith
Administrator
0
09-17-2025, 07:30 PM
#8
Archived author: Bench • Posted: 2025-09-17T19:30:23.249000+00:00
Original source

If the client doesn't have data on the area trigger, it will never tell the server that it entered it, and the server will never think the client entered it
rektbyfaith
09-17-2025, 07:30 PM #8

Archived author: Bench • Posted: 2025-09-17T19:30:23.249000+00:00
Original source

If the client doesn't have data on the area trigger, it will never tell the server that it entered it, and the server will never think the client entered it

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