Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] are you able to connect locally?

[DiscordArchive] are you able to connect locally?

[DiscordArchive] are you able to connect locally?

rektbyfaith
Administrator
0
09-15-2025, 10:37 PM
#1
Archived author: Anchy • Posted: 2025-09-15T22:37:38.770000+00:00
Original source

are you able to connect locally?
rektbyfaith
09-15-2025, 10:37 PM #1

Archived author: Anchy • Posted: 2025-09-15T22:37:38.770000+00:00
Original source

are you able to connect locally?

rektbyfaith
Administrator
0
09-15-2025, 10:38 PM
#2
Archived author: Anchy • Posted: 2025-09-15T22:38:41.984000+00:00
Original source

you could hijack packets sent to the client and all of the damage hooks to achieve this
rektbyfaith
09-15-2025, 10:38 PM #2

Archived author: Anchy • Posted: 2025-09-15T22:38:41.984000+00:00
Original source

you could hijack packets sent to the client and all of the damage hooks to achieve this

rektbyfaith
Administrator
0
09-15-2025, 10:40 PM
#3
Archived author: Anchy • Posted: 2025-09-15T22:40:20.613000+00:00
Original source

there is a little bit more to it than that, like if a player levels up, sending the new unit scaling
rektbyfaith
09-15-2025, 10:40 PM #3

Archived author: Anchy • Posted: 2025-09-15T22:40:20.613000+00:00
Original source

there is a little bit more to it than that, like if a player levels up, sending the new unit scaling

rektbyfaith
Administrator
0
09-15-2025, 11:36 PM
#4
Archived author: Jaigernaut • Posted: 2025-09-15T23:36:12.578000+00:00
Original source

Yeah that's what I was thinking. Even if the client has the wrong level shown for an enemy (because it spawned before the level up) the server could calculate it correctly.
rektbyfaith
09-15-2025, 11:36 PM #4

Archived author: Jaigernaut • Posted: 2025-09-15T23:36:12.578000+00:00
Original source

Yeah that's what I was thinking. Even if the client has the wrong level shown for an enemy (because it spawned before the level up) the server could calculate it correctly.

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