Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] oh I'm new to GIT etc as well do they typically put a message somewhere in GIT to why they are archi

[DiscordArchive] oh I'm new to GIT etc as well do they typically put a message somewhere in GIT to why they are archi

[DiscordArchive] oh I'm new to GIT etc as well do they typically put a message somewhere in GIT to why they are archi

rektbyfaith
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09-09-2025, 12:16 AM
#1
Archived author: Doubledafist • Posted: 2025-09-09T00:16:36.654000+00:00
Original source

oh I'm new to GIT etc as well do they typically put a message somewhere in GIT to why they are archiving it?
rektbyfaith
09-09-2025, 12:16 AM #1

Archived author: Doubledafist • Posted: 2025-09-09T00:16:36.654000+00:00
Original source

oh I'm new to GIT etc as well do they typically put a message somewhere in GIT to why they are archiving it?

rektbyfaith
Administrator
0
09-09-2025, 12:17 AM
#2
Archived author: Bench • Posted: 2025-09-09T00:17:47.025000+00:00
Original source

Again, entirely up to the author, if they *do* decide to, it'd usually be in the readme or repository description (neither are the case for that module in particular)
rektbyfaith
09-09-2025, 12:17 AM #2

Archived author: Bench • Posted: 2025-09-09T00:17:47.025000+00:00
Original source

Again, entirely up to the author, if they *do* decide to, it'd usually be in the readme or repository description (neither are the case for that module in particular)

rektbyfaith
Administrator
0
09-09-2025, 12:20 AM
#3
Archived author: Doubledafist • Posted: 2025-09-09T00:20:15.903000+00:00
Original source

makes sense, thanks for the info. It seems like a fairly useful module for reducing the compute of the server so I guess I'll spend some time trying to get it working again.
rektbyfaith
09-09-2025, 12:20 AM #3

Archived author: Doubledafist • Posted: 2025-09-09T00:20:15.903000+00:00
Original source

makes sense, thanks for the info. It seems like a fairly useful module for reducing the compute of the server so I guess I'll spend some time trying to get it working again.

rektbyfaith
Administrator
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09-09-2025, 01:04 AM
#4
Archived author: Spargel • Posted: 2025-09-09T01:04:40.109000+00:00
Original source

With a Windows setup, how would someone switch to a non-main branch of a module to build with?

I have someone wanting to try out something I'm working on, but they can't figure that out and I'm not building that way to know for myself.

I figured switching branches within git before compiling would be enough, but I'm not sure if something else needs done since they seemed to still end up using the master branch of the module.
rektbyfaith
09-09-2025, 01:04 AM #4

Archived author: Spargel • Posted: 2025-09-09T01:04:40.109000+00:00
Original source

With a Windows setup, how would someone switch to a non-main branch of a module to build with?

I have someone wanting to try out something I'm working on, but they can't figure that out and I'm not building that way to know for myself.

I figured switching branches within git before compiling would be enough, but I'm not sure if something else needs done since they seemed to still end up using the master branch of the module.

rektbyfaith
Administrator
0
09-09-2025, 01:53 AM
#5
Archived author: Robinson Leo • Posted: 2025-09-09T01:53:09.495000+00:00
Original source

Hello someone knows an object that on click shows gossip and change his state and when you close gossip or just run out of range it closes the gossip and restore the initial state? Trying with gob type 10 and gossip option, it works, but when I close the gossip pressing the "x" or go outside the range the object doesn't change their state.
rektbyfaith
09-09-2025, 01:53 AM #5

Archived author: Robinson Leo • Posted: 2025-09-09T01:53:09.495000+00:00
Original source

Hello someone knows an object that on click shows gossip and change his state and when you close gossip or just run out of range it closes the gossip and restore the initial state? Trying with gob type 10 and gossip option, it works, but when I close the gossip pressing the "x" or go outside the range the object doesn't change their state.

rektbyfaith
Administrator
0
09-09-2025, 02:03 AM
#6
Archived author: (●'◡'●)ᴬᵘᵍˡʸⁿ⊃∪∩⪽™(˘◡°) • Posted: 2025-09-09T02:03:52.028000+00:00
Original source

The videos you were looking for? https://youtube.com/playlist?list=PLwgGl...5aICVA2TJx
[Embed: Azerothcore WOTLK Digital Scriptorium]
https://youtube.com/playlist?list=PLwgGl...5aICVA2TJx
rektbyfaith
09-09-2025, 02:03 AM #6

Archived author: (●'◡'●)ᴬᵘᵍˡʸⁿ⊃∪∩⪽™(˘◡°) • Posted: 2025-09-09T02:03:52.028000+00:00
Original source

The videos you were looking for? https://youtube.com/playlist?list=PLwgGl...5aICVA2TJx
[Embed: Azerothcore WOTLK Digital Scriptorium]
https://youtube.com/playlist?list=PLwgGl...5aICVA2TJx

rektbyfaith
Administrator
0
09-09-2025, 09:35 AM
#7
Archived author: Revision • Posted: 2025-09-09T09:35:09.833000+00:00
Original source

It was a proof of concept more than anything. It turned out nt to be reliable and I didn't feel the need to continue working on it.
rektbyfaith
09-09-2025, 09:35 AM #7

Archived author: Revision • Posted: 2025-09-09T09:35:09.833000+00:00
Original source

It was a proof of concept more than anything. It turned out nt to be reliable and I didn't feel the need to continue working on it.

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