Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] one of my cpu cores is usually at 100% constantly is this expected? any conf settings I should look

[DiscordArchive] one of my cpu cores is usually at 100% constantly is this expected? any conf settings I should look

[DiscordArchive] one of my cpu cores is usually at 100% constantly is this expected? any conf settings I should look

rektbyfaith
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08-24-2025, 06:53 PM
#1
Archived author: thatbloodyshark • Posted: 2025-08-24T18:53:56.101000+00:00
Original source

one of my cpu cores is usually at 100% constantly is this expected? any conf settings I should look into?
rektbyfaith
08-24-2025, 06:53 PM #1

Archived author: thatbloodyshark • Posted: 2025-08-24T18:53:56.101000+00:00
Original source

one of my cpu cores is usually at 100% constantly is this expected? any conf settings I should look into?

rektbyfaith
Administrator
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08-24-2025, 07:16 PM
#2
Archived author: Ryan Turner • Posted: 2025-08-24T19:16:35.819000+00:00
Original source

AC is a single core with multi thread support, so it's normal to see 1 core being used.

But you're not giving us any context, what CPU you're using, what modules? what settings in your world?

Running X playerbots and Y AH bot auctions can be hard on your cpu
rektbyfaith
08-24-2025, 07:16 PM #2

Archived author: Ryan Turner • Posted: 2025-08-24T19:16:35.819000+00:00
Original source

AC is a single core with multi thread support, so it's normal to see 1 core being used.

But you're not giving us any context, what CPU you're using, what modules? what settings in your world?

Running X playerbots and Y AH bot auctions can be hard on your cpu

rektbyfaith
Administrator
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08-24-2025, 07:20 PM
#3
Archived author: Revision • Posted: 2025-08-24T19:20:23.755000+00:00
Original source

AzerothCore isn't multithreaded but maps can run in separate threads. Increasing `MapUpdate.Threads` in worldserver.conf allows it to do that, but keep in mind that a map can never run in more than one thread so even with all 4 continents (Eastern Kingdoms, Kalimdor, Outland and Northrend) that's still only 4 threads it can utilize.
rektbyfaith
08-24-2025, 07:20 PM #3

Archived author: Revision • Posted: 2025-08-24T19:20:23.755000+00:00
Original source

AzerothCore isn't multithreaded but maps can run in separate threads. Increasing `MapUpdate.Threads` in worldserver.conf allows it to do that, but keep in mind that a map can never run in more than one thread so even with all 4 continents (Eastern Kingdoms, Kalimdor, Outland and Northrend) that's still only 4 threads it can utilize.

rektbyfaith
Administrator
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08-24-2025, 07:40 PM
#4
Archived author: McCarthy • Posted: 2025-08-24T19:40:49.656000+00:00
Original source

i heard that you can compile modules without shutting down idk if thats true
rektbyfaith
08-24-2025, 07:40 PM #4

Archived author: McCarthy • Posted: 2025-08-24T19:40:49.656000+00:00
Original source

i heard that you can compile modules without shutting down idk if thats true

rektbyfaith
Administrator
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08-24-2025, 07:44 PM
#5
Archived author: Ryan Turner • Posted: 2025-08-24T19:44:40.471000+00:00
Original source

Linux allows you to compile without closing the server
rektbyfaith
08-24-2025, 07:44 PM #5

Archived author: Ryan Turner • Posted: 2025-08-24T19:44:40.471000+00:00
Original source

Linux allows you to compile without closing the server

rektbyfaith
Administrator
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08-24-2025, 07:44 PM
#6
Archived author: Ryan Turner • Posted: 2025-08-24T19:44:53.270000+00:00
Original source

But you still have to restart it after to have the changes
rektbyfaith
08-24-2025, 07:44 PM #6

Archived author: Ryan Turner • Posted: 2025-08-24T19:44:53.270000+00:00
Original source

But you still have to restart it after to have the changes

rektbyfaith
Administrator
0
08-24-2025, 07:55 PM
#7
Archived author: McCarthy • Posted: 2025-08-24T19:55:23.737000+00:00
Original source

gotcha. thats good to know
rektbyfaith
08-24-2025, 07:55 PM #7

Archived author: McCarthy • Posted: 2025-08-24T19:55:23.737000+00:00
Original source

gotcha. thats good to know

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