Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Hey, I'm new here, coming from cmangos, I'm C++ Developer - started progression from 70 in wotlk and

[DiscordArchive] Hey, I'm new here, coming from cmangos, I'm C++ Developer - started progression from 70 in wotlk and

[DiscordArchive] Hey, I'm new here, coming from cmangos, I'm C++ Developer - started progression from 70 in wotlk and

rektbyfaith
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08-11-2025, 06:58 AM
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Archived author: Rottennerve • Posted: 2025-08-11T06:58:44.167000+00:00
Original source

Hey, I'm new here, coming from cmangos, I'm C++ Developer - started progression from 70 in wotlk and I already see some scripting problems with bosses like Telestra(sometimes not zoning out), Krikthir's adds(not properly chaining and joining fight), and Hadronox script getting triggered when Krithir is not even dead. My question is how the original C++ scripts corelate with those fancy SmartAI modifications? Are they just complement eachother - so bosses/instances are scripted purely in C++ and individual mobs casts via db+SmartAI?
rektbyfaith
08-11-2025, 06:58 AM #1

Archived author: Rottennerve • Posted: 2025-08-11T06:58:44.167000+00:00
Original source

Hey, I'm new here, coming from cmangos, I'm C++ Developer - started progression from 70 in wotlk and I already see some scripting problems with bosses like Telestra(sometimes not zoning out), Krikthir's adds(not properly chaining and joining fight), and Hadronox script getting triggered when Krithir is not even dead. My question is how the original C++ scripts corelate with those fancy SmartAI modifications? Are they just complement eachother - so bosses/instances are scripted purely in C++ and individual mobs casts via db+SmartAI?

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