[DiscordArchive] This is the magic I wish to learn. So you can export the creature table for specific GUID after usin
[DiscordArchive] This is the magic I wish to learn. So you can export the creature table for specific GUID after usin
Archived author: JudgeFae • Posted: 2025-07-08T18:01:40.552000+00:00
Original source
This is the magic I wish to learn. So you can export the creature table for specific GUID after using ingame commands to place that creature?
Archived author: JudgeFae • Posted: 2025-07-08T18:02:53.892000+00:00
Original source
I think that makes sense. Will run my existing script and then just .npc add them then export. I don't know why I didn't think of that
![[Image: image.png?ex=690c3a16&is=690ae896&hm=a1b...124046b04&]](https://cdn.discordapp.com/attachments/1255602330431127753/1392204346149699696/image.png?ex=690c3a16&is=690ae896&hm=a1b8a88975d330ec22958b3bacc29b6410d05c92f716b02dea88224124046b04&)
Archived author: Revision • Posted: 2025-07-08T18:03:02.114000+00:00
Original source
Yeah, I do this using heidisql after selecting all the spawns and I have the queries. I do edit them though so it's a single insert rather than 1 per row.
![[Image: image.png?ex=690c3a16&is=690ae896&hm=a1b...124046b04&]](https://cdn.discordapp.com/attachments/1255602330431127753/1392204346149699696/image.png?ex=690c3a16&is=690ae896&hm=a1b8a88975d330ec22958b3bacc29b6410d05c92f716b02dea88224124046b04&)
Archived author: Rymercyble • Posted: 2025-07-08T18:07:37.723000+00:00
Original source
work only on new ones...for changes u will need script