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[DiscordArchive] how'd i check if a unit is a boss?

[DiscordArchive] how'd i check if a unit is a boss?

rektbyfaith
Administrator
0
07-06-2025, 07:37 AM
#1
Archived author: McRobertx22 • Posted: 2025-07-06T07:37:19.635000+00:00
Original source

how'd i check if a unit is a boss?
rektbyfaith
07-06-2025, 07:37 AM #1

Archived author: McRobertx22 • Posted: 2025-07-06T07:37:19.635000+00:00
Original source

how'd i check if a unit is a boss?

rektbyfaith
Administrator
0
07-06-2025, 07:39 AM
#2
Archived author: McRobertx22 • Posted: 2025-07-06T07:39:29.950000+00:00
Original source

think i found, creature is dungeon boss
rektbyfaith
07-06-2025, 07:39 AM #2

Archived author: McRobertx22 • Posted: 2025-07-06T07:39:29.950000+00:00
Original source

think i found, creature is dungeon boss

rektbyfaith
Administrator
0
07-06-2025, 08:35 AM
#3
Archived author: Spargel • Posted: 2025-07-06T08:35:19.474000+00:00
Original source

'Clean' is basically the difference between 'Build' and 'Rebuild'. People will say 'just build again', because 'Rebuild' does extra steps that are usually not needed.
rektbyfaith
07-06-2025, 08:35 AM #3

Archived author: Spargel • Posted: 2025-07-06T08:35:19.474000+00:00
Original source

'Clean' is basically the difference between 'Build' and 'Rebuild'. People will say 'just build again', because 'Rebuild' does extra steps that are usually not needed.

rektbyfaith
Administrator
0
07-06-2025, 08:35 AM
#4
Archived author: tex • Posted: 2025-07-06T08:35:52.841000+00:00
Original source

Awesome, that's exactly what I needed to know. Appreciate you!
rektbyfaith
07-06-2025, 08:35 AM #4

Archived author: tex • Posted: 2025-07-06T08:35:52.841000+00:00
Original source

Awesome, that's exactly what I needed to know. Appreciate you!

rektbyfaith
Administrator
0
07-06-2025, 08:37 AM
#5
Archived author: Spargel • Posted: 2025-07-06T08:37:17.423000+00:00
Original source

If you get build errors not caused by something you've added or changed in the core, that's when rebuild or clean+build could help. Otherwise, it's a waste of time and processing.
rektbyfaith
07-06-2025, 08:37 AM #5

Archived author: Spargel • Posted: 2025-07-06T08:37:17.423000+00:00
Original source

If you get build errors not caused by something you've added or changed in the core, that's when rebuild or clean+build could help. Otherwise, it's a waste of time and processing.

rektbyfaith
Administrator
0
07-06-2025, 09:30 AM
#6
Archived author: McRobertx22 • Posted: 2025-07-06T09:30:40.274000+00:00
Original source

how did the modules i install add themselves to my visual studio's `Additional Include Directories` so their header files can be included? I was attempting to make a simple helper class and got stuck here
rektbyfaith
07-06-2025, 09:30 AM #6

Archived author: McRobertx22 • Posted: 2025-07-06T09:30:40.274000+00:00
Original source

how did the modules i install add themselves to my visual studio's `Additional Include Directories` so their header files can be included? I was attempting to make a simple helper class and got stuck here

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