[DiscordArchive] is there a way to control turn speed during `SMART_ACTION_SET_ORIENTATION` when using a turn angle?
[DiscordArchive] is there a way to control turn speed during `SMART_ACTION_SET_ORIENTATION` when using a turn angle?
Archived author: Mithria • Posted: 2025-07-01T11:42:53.680000+00:00
Original source
is there a way to control turn speed during `SMART_ACTION_SET_ORIENTATION` when using a turn angle?
Archived author: Revision • Posted: 2025-07-01T12:15:31.705000+00:00
Original source
Looking at the SQL for arac I don't see how it would've changed so it breaks arac in any way. I just compared the tables and the number of columns are the same and the quest-related columns are the same.
Archived author: Revision • Posted: 2025-07-01T12:15:55.792000+00:00
Original source
The number of columns only matter since the insert queries for some reason aren't including column names
Archived author: Mithria • Posted: 2025-07-01T12:22:09.888000+00:00
Original source
if column names aren't included then technically the order of columns also matters
Archived author: Revision • Posted: 2025-07-01T12:22:57.130000+00:00
Original source
That too, but the tables in question haven't changed afaik so it should still work.
Archived author: Mithria • Posted: 2025-07-01T12:23:00.506000+00:00
Original source
yeah
Archived author: Mithria • Posted: 2025-07-01T12:23:18.183000+00:00
Original source
like i said, i ran it on a fresh world db with no error, but i also didnt go in game to check if anything was weird
Archived author: Mithria • Posted: 2025-07-01T12:23:31.569000+00:00
Original source
but bench would have noticed if there were changes
Archived author: Ryan Turner • Posted: 2025-07-01T12:23:50.104000+00:00
Original source
Don't worry the guy is running a year old revision we just dont know
Archived author: Revision • Posted: 2025-07-01T12:24:17.313000+00:00
Original source
Even if they were, the latest update to the SQL part of arac was 2 years ago and it still works today.