Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Do you mean for the authserver?

[DiscordArchive] Do you mean for the authserver?

[DiscordArchive] Do you mean for the authserver?

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rektbyfaith
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06-24-2025, 08:57 PM
#1
Archived author: Revision • Posted: 2025-06-24T20:57:57.957000+00:00
Original source

Do you mean for the authserver?
rektbyfaith
06-24-2025, 08:57 PM #1

Archived author: Revision • Posted: 2025-06-24T20:57:57.957000+00:00
Original source

Do you mean for the authserver?

rektbyfaith
Administrator
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06-24-2025, 09:00 PM
#2
Archived author: Flying Phoenix • Posted: 2025-06-24T21:00:03.924000+00:00
Original source

Yes, and I think I’ve seen that both world and auth support a proxy.
rektbyfaith
06-24-2025, 09:00 PM #2

Archived author: Flying Phoenix • Posted: 2025-06-24T21:00:03.924000+00:00
Original source

Yes, and I think I’ve seen that both world and auth support a proxy.

rektbyfaith
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06-24-2025, 09:01 PM
#3
Archived author: Revision • Posted: 2025-06-24T21:01:12.403000+00:00
Original source

I thought you couldn't run the worldserver twice using the same databases, not to mention they won't be connected so even if you somehow get it to split players between 2 worldservers they wouldn't interact. ToCloud9 would introduce such a feature.
rektbyfaith
06-24-2025, 09:01 PM #3

Archived author: Revision • Posted: 2025-06-24T21:01:12.403000+00:00
Original source

I thought you couldn't run the worldserver twice using the same databases, not to mention they won't be connected so even if you somehow get it to split players between 2 worldservers they wouldn't interact. ToCloud9 would introduce such a feature.

rektbyfaith
Administrator
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06-24-2025, 09:07 PM
#4
Archived author: Flying Phoenix • Posted: 2025-06-24T21:07:14.697000+00:00
Original source

I saw the `Network.EnableProxyProtocol` option in both world and auth, which is why I’m asking. I want to experiment with it and would like to know what I should watch out for to get it working.
rektbyfaith
06-24-2025, 09:07 PM #4

Archived author: Flying Phoenix • Posted: 2025-06-24T21:07:14.697000+00:00
Original source

I saw the `Network.EnableProxyProtocol` option in both world and auth, which is why I’m asking. I want to experiment with it and would like to know what I should watch out for to get it working.

rektbyfaith
Administrator
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06-24-2025, 09:11 PM
#5
Archived author: Revision • Posted: 2025-06-24T21:11:02.505000+00:00
Original source

The worldservers won't be connected though, so it's like running separate realms even if the database doesn't go haywire because of multiple worldservers reading and writing to the same database (which wouldn't work, iirc).
rektbyfaith
06-24-2025, 09:11 PM #5

Archived author: Revision • Posted: 2025-06-24T21:11:02.505000+00:00
Original source

The worldservers won't be connected though, so it's like running separate realms even if the database doesn't go haywire because of multiple worldservers reading and writing to the same database (which wouldn't work, iirc).

rektbyfaith
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06-24-2025, 09:12 PM
#6
Archived author: Revision • Posted: 2025-06-24T21:12:21.409000+00:00
Original source

I imagine it's more like if you want to run the server behind a proxy for protection, not actual load balancing.
rektbyfaith
06-24-2025, 09:12 PM #6

Archived author: Revision • Posted: 2025-06-24T21:12:21.409000+00:00
Original source

I imagine it's more like if you want to run the server behind a proxy for protection, not actual load balancing.

rektbyfaith
Administrator
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06-24-2025, 09:18 PM
#7
Archived author: Flying Phoenix • Posted: 2025-06-24T21:18:41.211000+00:00
Original source

for now is just auth, I managed to point the proxy to it, but I get the message “You are disconnected from the server.” When I scanned with Wireshark, I saw that the data begins to be sent using the WoW protocol, and after the server acknowledges that it successfully received data from the client, I get a drop request.
rektbyfaith
06-24-2025, 09:18 PM #7

Archived author: Flying Phoenix • Posted: 2025-06-24T21:18:41.211000+00:00
Original source

for now is just auth, I managed to point the proxy to it, but I get the message “You are disconnected from the server.” When I scanned with Wireshark, I saw that the data begins to be sent using the WoW protocol, and after the server acknowledges that it successfully received data from the client, I get a drop request.

rektbyfaith
Administrator
0
06-24-2025, 09:20 PM
#8
Archived author: Flying Phoenix • Posted: 2025-06-24T21:20:52.584000+00:00
Original source


[Image: image.png?ex=690c6874&is=690b16f4&hm=f27...df3a48ad2&]
rektbyfaith
06-24-2025, 09:20 PM #8

Archived author: Flying Phoenix • Posted: 2025-06-24T21:20:52.584000+00:00
Original source


[Image: image.png?ex=690c6874&is=690b16f4&hm=f27...df3a48ad2&]

rektbyfaith
Administrator
0
06-24-2025, 09:21 PM
#9
Archived author: Revision • Posted: 2025-06-24T21:21:00.853000+00:00
Original source

Yes, you would need to enable `EnableProxyProtocol` to support using a proxy I suppose but it wouldn't work to balance the load between multiple worldservers, just keep that in mind.
rektbyfaith
06-24-2025, 09:21 PM #9

Archived author: Revision • Posted: 2025-06-24T21:21:00.853000+00:00
Original source

Yes, you would need to enable `EnableProxyProtocol` to support using a proxy I suppose but it wouldn't work to balance the load between multiple worldservers, just keep that in mind.

rektbyfaith
Administrator
0
06-24-2025, 09:21 PM
#10
Archived author: Flying Phoenix • Posted: 2025-06-24T21:21:31.648000+00:00
Original source

it is, on auth and world
rektbyfaith
06-24-2025, 09:21 PM #10

Archived author: Flying Phoenix • Posted: 2025-06-24T21:21:31.648000+00:00
Original source

it is, on auth and world

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