[DiscordArchive] I fixed my issue with the playerbots.conf.dist and removed the .dist after the server was already ma
[DiscordArchive] I fixed my issue with the playerbots.conf.dist and removed the .dist after the server was already ma
Archived author: Mithria • Posted: 2025-06-23T06:27:25.716000+00:00
Original source
so if you break it you can drop your existing one, then just run your backup script and it will remake it
Archived author: Mithria • Posted: 2025-06-23T06:27:56.676000+00:00
Original source
without Create, it will just backup the data and you would have to create the database and/or tables yourself
Archived author: BootlessFawn007 • Posted: 2025-06-23T06:28:26.869000+00:00
Original source
'unable to create directory' it won't let me though
Archived author: BootlessFawn007 • Posted: 2025-06-23T06:28:52.898000+00:00
Original source
OH nvm
Archived author: Mithria • Posted: 2025-06-23T06:28:54.146000+00:00
Original source
did you select a location for it to make the sql file at
Archived author: BootlessFawn007 • Posted: 2025-06-23T06:28:56.472000+00:00
Original source
I see what it wanted
Archived author: BootlessFawn007 • Posted: 2025-06-23T06:29:06.216000+00:00
Original source
It was a save as, not a folder selector
Archived author: BootlessFawn007 • Posted: 2025-06-23T06:29:50.120000+00:00
Original source
Feel like I'm working at a nuclear site with this stuff sometimes with the way I imagine the difficulty of working on it lol
Archived author: Mithria • Posted: 2025-06-23T06:30:01.408000+00:00
Original source
and unless you've made custom changes to acore_world , you don't need to back that one up since it is entirely populated by the worldserver startup sql files, so if you lose it, it will be remade just by running worldserver.exe again. Nothing player related is saved in acore_world, and the only time it differs is if you've manually added things to it (like new items, npcs, quests, etc)
Archived author: Mithria • Posted: 2025-06-23T06:30:26.808000+00:00
Original source
auth and characters are where player data is all stored