[DiscordArchive] Have you somehow overwritten the database container's volume?
[DiscordArchive] Have you somehow overwritten the database container's volume?
Archived author: metallinos • Posted: 2025-06-12T08:09:14.547000+00:00
Original source
Have you somehow overwritten the database container's volume?
Archived author: [Owner]Jiggsaw/Don Ricardo • Posted: 2025-06-12T08:19:38.786000+00:00
Original source
Hello, can anyone who has the time perhaps help me briefly? I'm currently using cmake 3.31.7 because 4.02 didn't work with the latest boost version, and boost 1.78 apparently didn't work either. Based on a recommendation, I've now installed boost 1.81, but it still can't find boost. I've stored it in the variables. Install boost using bootstrap.bat and b2.exe, but cmake still can't find boost. I've also tried using commands to tell cmake where boost and boost libs are located, but it still spits out the same error, and I'm slowly running out of ideas on what to do.
Archived author: metallinos • Posted: 2025-06-12T08:30:23.699000+00:00
Original source
How are you adding the loot to the chests, if I may ask?
Archived author: metallinos • Posted: 2025-06-12T08:53:54.136000+00:00
Original source
https://www.azerothcore.org/eluna/GameOb...dLoot.html I suppose? I wonder if one can manually construct the loot packet to exceed the limit
[Embed: GameObject:AddLoot - Eluna]
API documentation for the GameObject:AddLoot method in the Eluna engine.
https://www.azerothcore.org/eluna/GameOb...dLoot.html
Archived author: metallinos • Posted: 2025-06-12T09:31:20.388000+00:00
Original source
Update: I can only get the client loot window to show up to 18 items no matter how many items I send it
Archived author: Tereneckla • Posted: 2025-06-12T09:33:24.403000+00:00
Original source
definitely a client limitation then
Archived author: metallinos • Posted: 2025-06-12T09:34:02.118000+00:00
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I wonder how the AoE loot module handles that limitation
Archived author: metallinos • Posted: 2025-06-12T09:34:19.482000+00:00
Original source
Might as well stack chest spawns and handle it like the module does I suppose
Archived author: Tereneckla • Posted: 2025-06-12T09:39:28.866000+00:00
Original source
aoe loot skips the loot screen and just makes the player loot every item