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[DiscordArchive] Playerbots?

[DiscordArchive] Playerbots?

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rektbyfaith
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05-29-2025, 02:26 PM
#11
Archived author: Slaxe • Posted: 2025-05-29T14:26:20.372000+00:00
Original source

ERROR 1050 (42S01) at line 29 in file: <path to the actionhouse bot module>
rektbyfaith
05-29-2025, 02:26 PM #11

Archived author: Slaxe • Posted: 2025-05-29T14:26:20.372000+00:00
Original source

ERROR 1050 (42S01) at line 29 in file: <path to the actionhouse bot module>

rektbyfaith
Administrator
0
05-29-2025, 02:27 PM
#12
Archived author: Slaxe • Posted: 2025-05-29T14:27:13.165000+00:00
Original source

it tells me the table alreadyy exists
rektbyfaith
05-29-2025, 02:27 PM #12

Archived author: Slaxe • Posted: 2025-05-29T14:27:13.165000+00:00
Original source

it tells me the table alreadyy exists

rektbyfaith
Administrator
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05-29-2025, 02:28 PM
#13
Archived author: Adrien • Posted: 2025-05-29T14:28:42.941000+00:00
Original source

i've seen conversational NPC guards (would indicate where class trainers are for example when asked in chat) pretty cool
rektbyfaith
05-29-2025, 02:28 PM #13

Archived author: Adrien • Posted: 2025-05-29T14:28:42.941000+00:00
Original source

i've seen conversational NPC guards (would indicate where class trainers are for example when asked in chat) pretty cool

rektbyfaith
Administrator
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05-29-2025, 02:29 PM
#14
Archived author: Adrien • Posted: 2025-05-29T14:29:17.494000+00:00
Original source

someone linked me this module : https://gitlab.realsoftgames.com/krazor/...type=heads
[Embed: Files · main · Jake Aquilina / mod-llm-chat · GitLab]
GitLab Community Edition
https://gitlab.realsoftgames.com/krazor/...type=heads
rektbyfaith
05-29-2025, 02:29 PM #14

Archived author: Adrien • Posted: 2025-05-29T14:29:17.494000+00:00
Original source

someone linked me this module : https://gitlab.realsoftgames.com/krazor/...type=heads
[Embed: Files · main · Jake Aquilina / mod-llm-chat · GitLab]
GitLab Community Edition
https://gitlab.realsoftgames.com/krazor/...type=heads

rektbyfaith
Administrator
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05-29-2025, 02:31 PM
#15
Archived author: Adrien • Posted: 2025-05-29T14:31:03.442000+00:00
Original source

(the one you mention I think)
rektbyfaith
05-29-2025, 02:31 PM #15

Archived author: Adrien • Posted: 2025-05-29T14:31:03.442000+00:00
Original source

(the one you mention I think)

rektbyfaith
Administrator
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05-29-2025, 02:32 PM
#16
Archived author: Revision • Posted: 2025-05-29T14:32:08.883000+00:00
Original source

The one I am referring to is <https://github.com/DustinHendrickson/mod-ollama-chat>
rektbyfaith
05-29-2025, 02:32 PM #16

Archived author: Revision • Posted: 2025-05-29T14:32:08.883000+00:00
Original source

The one I am referring to is <https://github.com/DustinHendrickson/mod-ollama-chat>

rektbyfaith
Administrator
0
05-29-2025, 02:36 PM
#17
Archived author: Adrien • Posted: 2025-05-29T14:36:13.385000+00:00
Original source

nice
rektbyfaith
05-29-2025, 02:36 PM #17

Archived author: Adrien • Posted: 2025-05-29T14:36:13.385000+00:00
Original source

nice

rektbyfaith
Administrator
0
05-29-2025, 02:36 PM
#18
Archived author: Slaxe • Posted: 2025-05-29T14:36:55.106000+00:00
Original source

from what i understand, it seems it just wants to add the same .sql file a second time. When removing the sql files from the module folder, the server starts correcly.
rektbyfaith
05-29-2025, 02:36 PM #18

Archived author: Slaxe • Posted: 2025-05-29T14:36:55.106000+00:00
Original source

from what i understand, it seems it just wants to add the same .sql file a second time. When removing the sql files from the module folder, the server starts correcly.

rektbyfaith
Administrator
0
05-29-2025, 02:37 PM
#19
Archived author: Slaxe • Posted: 2025-05-29T14:37:25.209000+00:00
Original source

not sure how to ever update those DB tables, but ill look in to that
rektbyfaith
05-29-2025, 02:37 PM #19

Archived author: Slaxe • Posted: 2025-05-29T14:37:25.209000+00:00
Original source

not sure how to ever update those DB tables, but ill look in to that

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