[DiscordArchive] Playerbots?
[DiscordArchive] Playerbots?
Archived author: Slaxe • Posted: 2025-05-29T14:26:20.372000+00:00
Original source
ERROR 1050 (42S01) at line 29 in file: <path to the actionhouse bot module>
Archived author: Slaxe • Posted: 2025-05-29T14:27:13.165000+00:00
Original source
it tells me the table alreadyy exists
Archived author: Adrien • Posted: 2025-05-29T14:28:42.941000+00:00
Original source
i've seen conversational NPC guards (would indicate where class trainers are for example when asked in chat) pretty cool
Archived author: Adrien • Posted: 2025-05-29T14:29:17.494000+00:00
Original source
someone linked me this module : https://gitlab.realsoftgames.com/krazor/...type=heads
[Embed: Files · main · Jake Aquilina / mod-llm-chat · GitLab]
GitLab Community Edition
https://gitlab.realsoftgames.com/krazor/...type=heads
Archived author: Adrien • Posted: 2025-05-29T14:31:03.442000+00:00
Original source
(the one you mention I think)
Archived author: Revision • Posted: 2025-05-29T14:32:08.883000+00:00
Original source
The one I am referring to is <https://github.com/DustinHendrickson/mod-ollama-chat>
Archived author: Adrien • Posted: 2025-05-29T14:36:13.385000+00:00
Original source
nice
Archived author: Slaxe • Posted: 2025-05-29T14:36:55.106000+00:00
Original source
from what i understand, it seems it just wants to add the same .sql file a second time. When removing the sql files from the module folder, the server starts correcly.
Archived author: Slaxe • Posted: 2025-05-29T14:37:25.209000+00:00
Original source
not sure how to ever update those DB tables, but ill look in to that