Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] world config. unless that was an older issue in azerothcore and it's fixed now?

[DiscordArchive] world config. unless that was an older issue in azerothcore and it's fixed now?

[DiscordArchive] world config. unless that was an older issue in azerothcore and it's fixed now?

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rektbyfaith
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03-25-2025, 07:10 AM
#11
Archived author: metallinos • Posted: 2025-03-25T07:10:28.437000+00:00
Original source

Fozruk has no visibilityDistanceType flag so he's bound to be unloaded quite fast yea
rektbyfaith
03-25-2025, 07:10 AM #11

Archived author: metallinos • Posted: 2025-03-25T07:10:28.437000+00:00
Original source

Fozruk has no visibilityDistanceType flag so he's bound to be unloaded quite fast yea

rektbyfaith
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03-25-2025, 07:11 AM
#12
Archived author: gfjnm • Posted: 2025-03-25T07:11:04.465000+00:00
Original source

huh good to know, so do you suggest I should add the set active flag and increased visibility for npcs like him around the world rather than enabling all waypoint npcs to be active?
rektbyfaith
03-25-2025, 07:11 AM #12

Archived author: gfjnm • Posted: 2025-03-25T07:11:04.465000+00:00
Original source

huh good to know, so do you suggest I should add the set active flag and increased visibility for npcs like him around the world rather than enabling all waypoint npcs to be active?

rektbyfaith
Administrator
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03-25-2025, 07:11 AM
#13
Archived author: metallinos • Posted: 2025-03-25T07:11:36.184000+00:00
Original source

Performance wise, that sounds far more beneficial
rektbyfaith
03-25-2025, 07:11 AM #13

Archived author: metallinos • Posted: 2025-03-25T07:11:36.184000+00:00
Original source

Performance wise, that sounds far more beneficial

rektbyfaith
Administrator
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03-25-2025, 07:12 AM
#14
Archived author: metallinos • Posted: 2025-03-25T07:12:13.911000+00:00
Original source

Could probably do a bundled insert for all creatures of difficulty rare or higher, for example, plus your custom stuff
rektbyfaith
03-25-2025, 07:12 AM #14

Archived author: metallinos • Posted: 2025-03-25T07:12:13.911000+00:00
Original source

Could probably do a bundled insert for all creatures of difficulty rare or higher, for example, plus your custom stuff

rektbyfaith
Administrator
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03-25-2025, 07:13 AM
#15
Archived author: metallinos • Posted: 2025-03-25T07:13:11.962000+00:00
Original source

Though, even then, I don't know if they'll be loaded if the grid itself has no players. Perhaps someone else here knows
rektbyfaith
03-25-2025, 07:13 AM #15

Archived author: metallinos • Posted: 2025-03-25T07:13:11.962000+00:00
Original source

Though, even then, I don't know if they'll be loaded if the grid itself has no players. Perhaps someone else here knows

rektbyfaith
Administrator
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03-25-2025, 07:13 AM
#16
Archived author: gfjnm • Posted: 2025-03-25T07:13:34.601000+00:00
Original source

that's the purpose of the preload all map grids I'd assume
rektbyfaith
03-25-2025, 07:13 AM #16

Archived author: gfjnm • Posted: 2025-03-25T07:13:34.601000+00:00
Original source

that's the purpose of the preload all map grids I'd assume

rektbyfaith
Administrator
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03-25-2025, 07:14 AM
#17
Archived author: gfjnm • Posted: 2025-03-25T07:14:19.799000+00:00
Original source

preload seems to cause almost no extra lag so I misjudged what the cause of the extra lag was
rektbyfaith
03-25-2025, 07:14 AM #17

Archived author: gfjnm • Posted: 2025-03-25T07:14:19.799000+00:00
Original source

preload seems to cause almost no extra lag so I misjudged what the cause of the extra lag was

rektbyfaith
Administrator
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03-25-2025, 07:15 AM
#18
Archived author: metallinos • Posted: 2025-03-25T07:15:23.005000+00:00
Original source

I'm a big fan of not pre-loading all paths and let them load into ram as they are needed, + schedule a weekly restart (Blizzard rebooted their WotLK servers every night till Wednesday for a reason I assume) to unload the paths not needed to be held active
rektbyfaith
03-25-2025, 07:15 AM #18

Archived author: metallinos • Posted: 2025-03-25T07:15:23.005000+00:00
Original source

I'm a big fan of not pre-loading all paths and let them load into ram as they are needed, + schedule a weekly restart (Blizzard rebooted their WotLK servers every night till Wednesday for a reason I assume) to unload the paths not needed to be held active

rektbyfaith
Administrator
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03-25-2025, 07:15 AM
#19
Archived author: metallinos • Posted: 2025-03-25T07:15:39.077000+00:00
Original source

Runs very smoothly. Beautifully low diffs
rektbyfaith
03-25-2025, 07:15 AM #19

Archived author: metallinos • Posted: 2025-03-25T07:15:39.077000+00:00
Original source

Runs very smoothly. Beautifully low diffs

rektbyfaith
Administrator
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03-25-2025, 07:16 AM
#20
Archived author: gfjnm • Posted: 2025-03-25T07:16:32.481000+00:00
Original source

how do bigger servers with hundreds or thousands of players handle the world being rendered all at once though?
rektbyfaith
03-25-2025, 07:16 AM #20

Archived author: gfjnm • Posted: 2025-03-25T07:16:32.481000+00:00
Original source

how do bigger servers with hundreds or thousands of players handle the world being rendered all at once though?

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