[DiscordArchive] I’m on my phone right now not at the computer but in that link you sent should I compare what you me
[DiscordArchive] I’m on my phone right now not at the computer but in that link you sent should I compare what you me
Archived author: veritas9160 • Posted: 2025-03-24T13:06:15.760000+00:00
Original source
I’m on my phone right now not at the computer but in that link you sent should I compare what you mentioned above (CMAKE_CXX_STANDARD20) with what I have on my server at that directory you linked?
Archived author: Larsenwald • Posted: 2025-03-24T13:07:00.100000+00:00
Original source
hey guys, forgive the intrusion, I was referred to this channel by reddit. I'm looking to create custom games using WoW assets, but I'm curious, does AC only allow using assets up to wotlk? if so, do any emulators exist which would allow me to manipulate and mod more recent assets and functionality? for example, I prefer the newer character models to the pre-wod ones, and there are a lot of animations from the newer expacs that I'm a big fan of. i'd appreciate a guide in the right direction
Archived author: TerraByte • Posted: 2025-03-24T13:09:04.978000+00:00
Original source
Got the the filepath: azerothcore-wotlk/src/cmake/macros/ConfigureBaseTargets.cmake
Make sure it has the line of the "set(CMAKE_CXX_STANDARD 20)"
Archived author: TerraByte • Posted: 2025-03-24T13:11:07.270000+00:00
Original source
You can always use blender and get models off websites. I dont know what website there would be, but I have done this. The modeling standard is weird in wow, be prepared for some funky issues that most here probably wouldnt be able to assist with
Archived author: veritas9160 • Posted: 2025-03-24T13:11:45.656000+00:00
Original source
Ok I’ll make sure when I have a moment. I see no reason why it would have changed. I set up a new server about 2 weeks ago from scratch with playerbots fork and modules and compiled fine. Now I’m trying to compile with individual progression Mod
Archived author: veritas9160 • Posted: 2025-03-24T13:12:22.930000+00:00
Original source
Thank you for your help
Archived author: TerraByte • Posted: 2025-03-24T13:13:09.767000+00:00
Original source
Same here, but when I started adding modules that used specific libraries and defines, i got errors that took me almost a week to decipher. Cmake is cryptic af
Archived author: TerraByte • Posted: 2025-03-24T13:13:30.072000+00:00
Original source
anytime!
Archived author: Larsenwald • Posted: 2025-03-24T13:13:43.179000+00:00
Original source
interesting. so would u recommend backporting assets to 3.3.5 instead of finding a stable emulator of shadowlands and beyond (if they even exist)
Archived author: TerraByte • Posted: 2025-03-24T13:15:15.391000+00:00
Original source
Its hard to say. depends on the file formats and structure for that emulator. You would just be trading out one protential issues for another.