[DiscordArchive] is that in player.cpp?
[DiscordArchive] is that in player.cpp?
Archived author: Brkati Bradonja • Posted: 2025-03-04T04:11:04.773000+00:00
Original source
is that in player.cpp?
Archived author: Takenbacon • Posted: 2025-03-04T04:11:11.968000+00:00
Original source
no
Archived author: Takenbacon • Posted: 2025-03-04T04:11:14.721000+00:00
Original source
queryhandler I think
Archived author: Brkati Bradonja • Posted: 2025-03-04T04:11:24.147000+00:00
Original source
lemme check, yo bro, thank you!
Archived author: Brkati Bradonja • Posted: 2025-03-04T04:12:20.679000+00:00
Original source
this one right? Player* player = ObjectAccessor::FindConnectedPlayer(guid);
data << uint8(0); // name known
data << playerData->Name; // played name
data << uint8(0); // realm name - only set for cross realm interaction (such as Battlegrounds)
data << uint8(player ? player->getRace() : playerData->Race);
data << uint8(playerData->Sex);
data << uint8(playerData->Class);
Archived author: Takenbacon • Posted: 2025-03-04T04:12:30.091000+00:00
Original source
yes
Archived author: Brkati Bradonja • Posted: 2025-03-04T04:12:36.521000+00:00
Original source
YOOOOO YOURE A FKIIIIN CHAAAAAAAAD
Archived author: Brkati Bradonja • Posted: 2025-03-04T04:12:39.109000+00:00
Original source
THANKKKKKKKK YOU
Archived author: Brkati Bradonja • Posted: 2025-03-04T04:15:53.746000+00:00
Original source
how does it work for mobs? lets say i want this data << uint8(CLASS_HUNTER); ... i know its gonna force it on players... but how are monsters reacting to it? they also pick up hunter? or they got different query for that?