[DiscordArchive] Can we get rid of them or are they necessary?
[DiscordArchive] Can we get rid of them or are they necessary?
Archived author: Adrien • Posted: 2025-01-28T15:20:20.671000+00:00
Original source
that got funky
Archived author: Adrien • Posted: 2025-01-28T15:20:39.915000+00:00
Original source
created a spell with those ID and was dumbfounded at what was going on
Archived author: Ryan Turner • Posted: 2025-01-28T15:21:40.035000+00:00
Original source
By default any information in DBC of the databse will overwrite it if not mistaken.
Example here, better ways to do this, but this is a custom portal (cordinates wise).
https://discord.com/channels/21758927576...7580978197
Make a custom spell, custom gameobject and spell target information with the custom cordinates. Since that spell has no use for the user (since they will not use it like a normal portal) there's no need for me to update the dbc on the client
Archived author: Adrien • Posted: 2025-01-28T15:22:57.482000+00:00
Original source
I see
Archived author: Adrien • Posted: 2025-01-28T15:23:24.913000+00:00
Original source
but technically as a client I cant cast those server side spells?
Archived author: Adrien • Posted: 2025-01-28T15:23:33.292000+00:00
Original source
so I shouldnt have messed anything csting them
Archived author: Adrien • Posted: 2025-01-28T15:24:01.310000+00:00
Original source
all it did was make them buggy (the spells I added in spell.dbc that shred the Id with server side spells)
Archived author: Bench • Posted: 2025-01-28T16:03:46.610000+00:00
Original source
Other way, DB overrides DBC