[DiscordArchive] What is AIO?
[DiscordArchive] What is AIO?
Archived author: Zindokar • Posted: 2025-01-08T10:26:00.229000+00:00
Original source
What is AIO?
Archived author: Rymercyble • Posted: 2025-01-08T10:27:07.120000+00:00
Original source
all in one <:kek:1065379143887372398>
Archived author: OUTRAKE • Posted: 2025-01-08T10:36:39.377000+00:00
Original source
how to do that, to search for a npc in entire instance ?
```
void functionName(Player* player)
{
if (player->instance->GetCreature(NPC_NAME)){
}
```
Archived author: Rymercyble • Posted: 2025-01-08T10:39:38.709000+00:00
Original source
i dont think thats possible far away creatures arent even loaded
Archived author: Bench • Posted: 2025-01-08T10:42:01.177000+00:00
Original source
You're welcome
Archived author: Bench • Posted: 2025-01-08T10:42:52.618000+00:00
Original source
Also tbh I don't like spawns changing with difficulty changes, I feel like the spawns should remain the same, at least in terms of faction
Archived author: Rymercyble • Posted: 2025-01-08T10:43:54.666000+00:00
Original source
define spawn change
Archived author: OUTRAKE • Posted: 2025-01-08T10:44:26.194000+00:00
Original source
yea, thats a bug
Archived author: OUTRAKE • Posted: 2025-01-08T10:44:38.058000+00:00
Original source
it should be fixed
Archived author: OUTRAKE • Posted: 2025-01-08T10:44:59.470000+00:00
Original source
```
if (player->GetMap()->GetCreature(creature->GetEntry(NPC_KING_VARIAN_WRYNN)))
{
```