[DiscordArchive] How does one add an constnat aura/spell effect to an npc, such as disease cloud for Undercity Guardi
[DiscordArchive] How does one add an constnat aura/spell effect to an npc, such as disease cloud for Undercity Guardi
Archived author: Vortikai • Posted: 2025-01-01T12:11:33.036000+00:00
Original source
How does one add an constnat aura/spell effect to an npc, such as disease cloud for Undercity Guardians?
Archived author: sudlud • Posted: 2025-01-01T12:12:06.214000+00:00
Original source
creature_addon
Archived author: sudlud • Posted: 2025-01-01T12:12:39.745000+00:00
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(Database table)
Archived author: Vortikai • Posted: 2025-01-01T12:12:46.780000+00:00
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Right
Archived author: Vortikai • Posted: 2025-01-01T12:12:51.621000+00:00
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Thanks. Let me take a look
Archived author: Vortikai • Posted: 2025-01-01T13:11:44.322000+00:00
Original source
I assume creature_template_addon would be better for all creatures rather than individually spawned ones, so I added 12187 (disease cloud rank 1 used by the Wicerkman Guardian who has it) to the Undercity Guardians (5624) in there as well. Spawning Undercity Guardians with gm commands shows the aura as expected. Currently spawned creatures using id1 with 5624 do not have auras (I executed ```UPDATE creature SET id1=5624, equipment_id=0 WHERE id1=36213;``` to change the orcs back to the pre-Wrathgate state)
So I have to add auras for each Undercity Guardian's GUID into creature_addons after all
Archived author: Ryan Turner • Posted: 2025-01-01T13:18:02.538000+00:00
Original source
You've to change the creature_template addon not creature table. Yes you will change all those with that template entry but that's hows done.
Archived author: Ryan Turner • Posted: 2025-01-01T13:18:50.552000+00:00
Original source
Assuming they were using it conditioned or sai for those checks
Archived author: Ryan Turner • Posted: 2025-01-01T13:19:33.847000+00:00
Original source
E.g I'f entry x is in undercity has this buff, outside of it no one has (same entry) has the buff