[DiscordArchive] Should I use a different boost version ?
[DiscordArchive] Should I use a different boost version ?
Archived author: Sir Puissant • Posted: 2024-12-21T18:49:00.682000+00:00
Original source
(btw, do i have to keep cmake openned ?)
Archived author: Revision • Posted: 2024-12-21T18:49:02.384000+00:00
Original source
I don't think you need to clean but might as well do it to make sure
Archived author: Revision • Posted: 2024-12-21T18:49:07.031000+00:00
Original source
No, cmake can be closed
Archived author: Sir Puissant • Posted: 2024-12-21T18:49:17.442000+00:00
Original source
okay launching it again
Archived author: Sir Puissant • Posted: 2024-12-21T18:49:37.300000+00:00
Original source
throwing a lil optimisation on my omen app first
Archived author: Sir Puissant • Posted: 2024-12-21T18:55:16.513000+00:00
Original source
are these errors ?
"11>D:\Build\revision.h(13,10): warning C4005: 'VER_COMPANYNAME_STR': macro redefinition
11>(compiling source file '../../../Azerothcore/azerothcore-wotlk/src/common/GitRevision.cpp')
11> D:\Windows Kits\10\Include\10.0.22621.0\shared\ntverp.ver(1,9):
11> see previous definition of 'VER_COMPANYNAME_STR'
11>D:\Build\revision.h(17,10): warning C4005: 'VER_PRODUCTVERSION': macro redefinition
11>(compiling source file '../../../Azerothcore/azerothcore-wotlk/src/common/GitRevision.cpp')
11> D:\Windows Kits\10\Include\10.0.22621.0\shared\ntverp.h(62,9):
11> see previous definition of 'VER_PRODUCTVERSION'
11>D:\Build\revision.h(18,10): warning C4005: 'VER_PRODUCTVERSION_STR': macro redefinition
11>(compiling source file '../../../Azerothcore/azerothcore-wotlk/src/common/GitRevision.cpp')
11> D:\Windows Kits\10\Include\10.0.22621.0\shared\ntverp.h(97,9):
11> see previous definition of 'VER_PRODUCTVERSION_STR'"
Archived author: Revision • Posted: 2024-12-21T18:55:27.841000+00:00
Original source
Nah, those are warnings and can be ignored
Archived author: Sir Puissant • Posted: 2024-12-21T18:55:31.667000+00:00
Original source
and this "13>Please define _WIN32_WINNT or _WIN32_WINDOWS appropriately. For example:
13>- add -D_WIN32_WINNT=0x0601 to the compiler command line; or
13>- add _WIN32_WINNT=0x0601 to your project's Preprocessor Definitions.
13>Assuming _WIN32_WINNT=0x0601 (i.e. Windows 7 target)."
Archived author: Revision • Posted: 2024-12-21T18:55:37.752000+00:00
Original source
Same with that
Archived author: Sir Puissant • Posted: 2024-12-21T18:55:42.904000+00:00
Original source
alright thanks