[DiscordArchive] I should've specified, i meant like currnecies the one that go into the currency tab. so even like t
[DiscordArchive] I should've specified, i meant like currnecies the one that go into the currency tab. so even like t
Archived author: Ryan Turner • Posted: 2024-11-02T22:52:20.948000+00:00
Original source
The only time a clean solution into build should happen if there's like any changes on cmake and new project is made? or just always build no matter?
Archived author: Bench • Posted: 2024-11-02T22:53:07.085000+00:00
Original source
Even then you can just do build iirc
Archived author: Nyeriah • Posted: 2024-11-02T22:53:49.171000+00:00
Original source
cant think of any reason to rebuild top of my mind. maybe dep upgrades
Archived author: Bench • Posted: 2024-11-02T22:54:14.718000+00:00
Original source
I did have an issue compiling at one point that did require a rebuild, no idea what caused it
Archived author: Ryan Turner • Posted: 2024-11-02T22:56:48.859000+00:00
Original source
Is dyogen or whatever the name is the corrcet place to look into cpp structure information?
```cpp
if (InstanceScript* instance = go->GetInstanceScript())
{
if (instance->GetBossState(DATA_LORD_MARROWGAR) == DONE)
}
```
for example this?
Archived author: Ryan Turner • Posted: 2024-11-02T22:57:21.928000+00:00
Original source
Ignoring the values that exist
Archived author: Nyeriah • Posted: 2024-11-02T22:57:31.697000+00:00
Original source
there is a helper
Archived author: Nyeriah • Posted: 2024-11-02T22:57:56.311000+00:00
Original source
instance->IsBossDone(DATA_LORD_MARROWGAR);
Archived author: Ryan Turner • Posted: 2024-11-02T23:02:11.860000+00:00
Original source
I don't know what a helper is
Archived author: Ryan Turner • Posted: 2024-11-02T23:02:29.477000+00:00
Original source
Does that you type above go inside of the first if statament?