[DiscordArchive] Those fights between npcs (where either side doesnt take damage but only when a player attack them)
[DiscordArchive] Those fights between npcs (where either side doesnt take damage but only when a player attack them)
Archived author: Ryan Turner • Posted: 2024-09-22T13:54:20.001000+00:00
Original source
Those fights between npcs (where either side doesnt take damage but only when a player attack them) is a script or flag for the npcs?
Archived author: OUTRAKE • Posted: 2024-09-22T14:32:09.503000+00:00
Original source
any idea on this https://gist.github.com/manstfu/b1a90e68...9dcd732d0c
Archived author: Rymercyble • Posted: 2024-09-22T14:40:30.769000+00:00
Original source
to be honest debugging is much easier using IDE
Archived author: Ryan Turner • Posted: 2024-09-22T15:26:30.036000+00:00
Original source
The SQL folder in the modules section can be different? SQL to be ran that's not related to auth, char or wold dbs
Archived author: Rymercyble • Posted: 2024-09-22T15:27:58.225000+00:00
Original source
it can be in any structure u want...except when u want it to be executed by server then u need to match required structure
Archived author: Ryan Turner • Posted: 2024-09-22T15:28:35.421000+00:00
Original source
If i don't want to user to manual to create a custom_db but want the server to do it
Archived author: Rymercyble • Posted: 2024-09-22T15:29:26.906000+00:00
Original source
that cant be done
Archived author: Ryan Turner • Posted: 2024-09-22T15:29:35.915000+00:00
Original source
Thanks
Archived author: Ryan Turner • Posted: 2024-09-22T15:30:59.019000+00:00
Original source
but i can create any folder and any file within the data => sql, for manual usage without causing problems on the server right?
Archived author: Rymercyble • Posted: 2024-09-22T15:31:47.026000+00:00
Original source
if it wont be in folder which will be run by server