[DiscordArchive] Only if i created a "new" item (even if was a copy of another one) would require a dbc patch right?
[DiscordArchive] Only if i created a "new" item (even if was a copy of another one) would require a dbc patch right?
Archived author: ceikry • Posted: 2024-09-14T22:23:52.229000+00:00
Original source
depends tbh
Archived author: ceikry • Posted: 2024-09-14T22:23:56.808000+00:00
Original source
on how functional you want the item to be
Archived author: ceikry • Posted: 2024-09-14T22:24:22.947000+00:00
Original source
I added a couple of very simple items to the items db for the transmog module that just reuse existing display IDs and don't have any functionality in their own right
Archived author: ceikry • Posted: 2024-09-14T22:24:28.677000+00:00
Original source
and they show up ok in the client without any client patches
Archived author: Ryan Turner • Posted: 2024-09-14T22:35:29.929000+00:00
Original source
I'm adding bags to some starting quests (to mimic what the Blood Elves and Space Goats) get very early in their questlines. (4x Sloted Bind on Pickup)
But I didn't want to use theirs for the other races, so I'm using Bind on Pickup 6x Sloted Bag "Old Moneybag" and changed the Sell price of that to "0" in the db so it couldn't sold (the item in the UI still has value, but i pressume that is either my cache or when the itme has no value checks for dbc for that value, even if not soldable)
Archived author: Nyeriah • Posted: 2024-09-14T22:53:47.487000+00:00
Original source
its your client cache, yes
Archived author: Ryan Turner • Posted: 2024-09-14T23:46:13.677000+00:00
Original source
First time i had a chance to use Keira, my eyes appreciate not having to select a column from an id that has no text associate in the same time and i've to swap beetween tableto see the name