Forums WoW Modding Discussion Modeling [Archive] [Model Swap] 3.2 Tree of Life -> Noggenfogger Skeleton

[Archive] [Model Swap] 3.2 Tree of Life -> Noggenfogger Skeleton

[Archive] [Model Swap] 3.2 Tree of Life -> Noggenfogger Skeleton

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rektbyfaith
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11-04-2025, 10:54 AM
#11
Archived author: Servus_ • Posted: 2025-11-04T11:54:21.188635
Original source

Quote: Hey there, just got a few questions about your noggenfogger edit! I had a look at it in a few .MPQ viewers and I'd love to learn how to tweak the file you posted (patch-e.mpq) for some other models and wondered if you could give me a few pointers.

From what I've gathered I need to use creature files not character files to replace the ent.m2 and after having a quick play I replaced the noggenfogger model with a model of Arthas and it went all spacky so I need the animation files to make it work! If you can give me and guidance in the best ways to get some model edits working id appreciate it a lot!

Also to Demonbolt I think its because its a simple redirect of the wow files, no program orientated changing but I'm new here so I may be wrong
rektbyfaith
11-04-2025, 10:54 AM #11

Archived author: Servus_ • Posted: 2025-11-04T11:54:21.188635
Original source

Quote: Hey there, just got a few questions about your noggenfogger edit! I had a look at it in a few .MPQ viewers and I'd love to learn how to tweak the file you posted (patch-e.mpq) for some other models and wondered if you could give me a few pointers.

From what I've gathered I need to use creature files not character files to replace the ent.m2 and after having a quick play I replaced the noggenfogger model with a model of Arthas and it went all spacky so I need the animation files to make it work! If you can give me and guidance in the best ways to get some model edits working id appreciate it a lot!

Also to Demonbolt I think its because its a simple redirect of the wow files, no program orientated changing but I'm new here so I may be wrong

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#12
Archived author: glenn12345 • Posted: 2025-11-04T11:54:21.188635
Original source

Quote: Could you please do Tauren cat form into Noggenfogger? would have been great.
rektbyfaith
11-04-2025, 10:54 AM #12

Archived author: glenn12345 • Posted: 2025-11-04T11:54:21.188635
Original source

Quote: Could you please do Tauren cat form into Noggenfogger? would have been great.

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#13
Archived author: nozil • Posted: 2025-11-04T11:54:21.188635
Original source

Quote: Download link is broken Confused could someone share plz ? [Image: smile.png]
rektbyfaith
11-04-2025, 10:54 AM #13

Archived author: nozil • Posted: 2025-11-04T11:54:21.188635
Original source

Quote: Download link is broken Confused could someone share plz ? [Image: smile.png]

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#14
Archived author: Paddey • Posted: 2025-11-04T11:54:21.188635
Original source

Quote:http://rapidshare.com/files/297708547/ToL-noggen.MPQ here you go.

By the way, would love to see Ne moonkin to Shabby arrakoa <3
rektbyfaith
11-04-2025, 10:54 AM #14

Archived author: Paddey • Posted: 2025-11-04T11:54:21.188635
Original source

Quote:http://rapidshare.com/files/297708547/ToL-noggen.MPQ here you go.

By the way, would love to see Ne moonkin to Shabby arrakoa <3

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#15
Archived author: Dragonius89 • Posted: 2025-11-04T11:54:21.188635
Original source

Quote: Originally Posted by Servus_
[Image: lastpost-right.svg]

Hey there, just got a few questions about your noggenfogger edit! I had a look at it in a few .MPQ viewers and I'd love to learn how to tweak the file you posted (patch-e.mpq) for some other models and wondered if you could give me a few pointers.

From what I've gathered I need to use creature files not character files to replace the ent.m2 and after having a quick play I replaced the noggenfogger model with a model of Arthas and it went all spacky so I need the animation files to make it work! If you can give me and guidance in the best ways to get some model edits working id appreciate it a lot!

Also to Demonbolt I think its because its a simple redirect of the wow files, no program orientated changing but I'm new here so I may be wrong

Well i only used renamer software and renamed (Xnview) my wanted creature files into ent files including color files (the ones which has the colors of model, dunno what they were called [Image: smile.png]..)

but anyway im not doing any reguests

probably i might do something about moonkin skin in future
rektbyfaith
11-04-2025, 10:54 AM #15

Archived author: Dragonius89 • Posted: 2025-11-04T11:54:21.188635
Original source

Quote: Originally Posted by Servus_
[Image: lastpost-right.svg]

Hey there, just got a few questions about your noggenfogger edit! I had a look at it in a few .MPQ viewers and I'd love to learn how to tweak the file you posted (patch-e.mpq) for some other models and wondered if you could give me a few pointers.

From what I've gathered I need to use creature files not character files to replace the ent.m2 and after having a quick play I replaced the noggenfogger model with a model of Arthas and it went all spacky so I need the animation files to make it work! If you can give me and guidance in the best ways to get some model edits working id appreciate it a lot!

Also to Demonbolt I think its because its a simple redirect of the wow files, no program orientated changing but I'm new here so I may be wrong

Well i only used renamer software and renamed (Xnview) my wanted creature files into ent files including color files (the ones which has the colors of model, dunno what they were called [Image: smile.png]..)

but anyway im not doing any reguests

probably i might do something about moonkin skin in future

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