Forums WoW Modding Discussion Modeling [Archive] [Development] BLP-Studio

[Archive] [Development] BLP-Studio

[Archive] [Development] BLP-Studio

rektbyfaith
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11-04-2025, 10:54 AM
#1
Archived author: Cromon • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: Hello everybody!

Parallel to my mapeditor im developping a little studio to deal with the textures used in WoW (.blp). This contains lossfree conversion to other imageformats (its lossfree if you convert'em back with the studio as it saves extra information which other programs maybe dont care) and back again to blp-textures. It also allows you to change the compressionrate of texture (DXT1, DXT3, DXT5, uncompressed).

In addition there is an application that allows you to directly interact with the texture and change it. This changes get of course applied to every miplevel and you can also change every miplevel as you want it to look.

Here are some first screenshots:

[Image: 4b3f4f5a9a757_BlpStud.JPG]

[Image: 4b3f5054384b6_BlpStud2.JPG]

[Image: 4b3f506ee5bd7_BlpStud3.JPG]

Greetings

Cromon
rektbyfaith
11-04-2025, 10:54 AM #1

Archived author: Cromon • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: Hello everybody!

Parallel to my mapeditor im developping a little studio to deal with the textures used in WoW (.blp). This contains lossfree conversion to other imageformats (its lossfree if you convert'em back with the studio as it saves extra information which other programs maybe dont care) and back again to blp-textures. It also allows you to change the compressionrate of texture (DXT1, DXT3, DXT5, uncompressed).

In addition there is an application that allows you to directly interact with the texture and change it. This changes get of course applied to every miplevel and you can also change every miplevel as you want it to look.

Here are some first screenshots:

[Image: 4b3f4f5a9a757_BlpStud.JPG]

[Image: 4b3f5054384b6_BlpStud2.JPG]

[Image: 4b3f506ee5bd7_BlpStud3.JPG]

Greetings

Cromon

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#2
Archived author: gorq • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: Could be a very usefull tool. Waiting for it [Image: biggrin.png]
rektbyfaith
11-04-2025, 10:54 AM #2

Archived author: gorq • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: Could be a very usefull tool. Waiting for it [Image: biggrin.png]

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#3
Archived author: schlumpf • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: Protip: Use IrfanView. It has BLP2 support as well as about every other image format.
rektbyfaith
11-04-2025, 10:54 AM #3

Archived author: schlumpf • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: Protip: Use IrfanView. It has BLP2 support as well as about every other image format.

rektbyfaith
Administrator
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11-04-2025, 10:54 AM
#4
Archived author: davidfaca • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: WoW it looks so good cromon. It can ba vary useful.
rektbyfaith
11-04-2025, 10:54 AM #4

Archived author: davidfaca • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: WoW it looks so good cromon. It can ba vary useful.

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#5
Archived author: Cromon • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: Originally Posted by schlumpf
[Image: lastpost-right.svg]

Protip: Use IrfanView. It has BLP2 support as well as about every other image format.

Yes, IrfanView covers some of the very basic features.
rektbyfaith
11-04-2025, 10:54 AM #5

Archived author: Cromon • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: Originally Posted by schlumpf
[Image: lastpost-right.svg]

Protip: Use IrfanView. It has BLP2 support as well as about every other image format.

Yes, IrfanView covers some of the very basic features.

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#6
Archived author: schlumpf • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: Actually, IrfanView can do more than your application can.
rektbyfaith
11-04-2025, 10:54 AM #6

Archived author: schlumpf • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: Actually, IrfanView can do more than your application can.

rektbyfaith
Administrator
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11-04-2025, 10:54 AM
#7
Archived author: Cromon • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: Its nice to see you writing stupid posts wihtout knowing anything about what my application is planed to do [Image: biggrin.png].

ps:

Its not my problem if you dont get stuff like MCCV running because you use OpenGL and WoW is made on DirectX and so everything is made to operate smoothly with DX.

pps:

Oh, i forgot, i did MCCV in OpenGL (if i remember correctly i also gave you the code how its done?) not in DirectX *g*.
rektbyfaith
11-04-2025, 10:54 AM #7

Archived author: Cromon • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: Its nice to see you writing stupid posts wihtout knowing anything about what my application is planed to do [Image: biggrin.png].

ps:

Its not my problem if you dont get stuff like MCCV running because you use OpenGL and WoW is made on DirectX and so everything is made to operate smoothly with DX.

pps:

Oh, i forgot, i did MCCV in OpenGL (if i remember correctly i also gave you the code how its done?) not in DirectX *g*.

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#8
Archived author: schlumpf • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: Question: What does this have to do with the MCCV things? Oo
rektbyfaith
11-04-2025, 10:54 AM #8

Archived author: schlumpf • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: Question: What does this have to do with the MCCV things? Oo

rektbyfaith
Administrator
0
11-04-2025, 10:54 AM
#9
Archived author: Cromon • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: You know exactly! If not, think about it [Image: wink.png]

But now: Back to topic. And for you schlumpf, pretty simple: Wait until its finished and then write again [Image: smile.png]
rektbyfaith
11-04-2025, 10:54 AM #9

Archived author: Cromon • Posted: 2025-11-04T11:54:10.759400
Original source

Quote: You know exactly! If not, think about it [Image: wink.png]

But now: Back to topic. And for you schlumpf, pretty simple: Wait until its finished and then write again [Image: smile.png]

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