[Archive] [WIP] Stormsong City?
[Archive] [WIP] Stormsong City?
Quote:Check Enagic question for the same thing in the questions etc subsection.
I posted an answer there, but I'm too tired to post here now or link his thread ^^
Archived author: Zantas • Posted: 2025-11-04T11:53:53.946436
Original source
Quote:Check Enagic question for the same thing in the questions etc subsection.
I posted an answer there, but I'm too tired to post here now or link his thread ^^
Quote:Oh I've checked that, I already know where most of the textures for WMOs are placed, it's just Orgrimmar's textures are absurdly unorganized and I was just hoping someone would know where some of them were. Guess it's a mystery left unsolved
Edit: Problem solved, some of the textures were set to "blend" and when I was looking through the textures they didn't seem the same as what I wanted to edit. When I turned off blend they were the ones so I got them all now
Archived author: Toyoka • Posted: 2025-11-04T11:53:53.946436
Original source
Quote:Oh I've checked that, I already know where most of the textures for WMOs are placed, it's just Orgrimmar's textures are absurdly unorganized and I was just hoping someone would know where some of them were. Guess it's a mystery left unsolved
Edit: Problem solved, some of the textures were set to "blend" and when I was looking through the textures they didn't seem the same as what I wanted to edit. When I turned off blend they were the ones so I got them all now
Quote:Toyoka, any idea on how to edit objects or doodads in WMOS (like trees) w/o swapping .m2's in common/common-2
Archived author: Subset • Posted: 2025-11-04T11:53:53.946436
Original source
Quote:Toyoka, any idea on how to edit objects or doodads in WMOS (like trees) w/o swapping .m2's in common/common-2
Quote:Hm... that's a hard one. Try searching in Elwynn's passive doodads, perhaps there is (a) tree (or trees) that you can edit. Since doodads are sometimes used from other places other than where they are used (and sometimes editing that model may affect models in other areas which you didn't plan on editing). Otherwise, swapping is the only option
First you need to know what the model your editing is named before you try and edit it.
Archived author: Toyoka • Posted: 2025-11-04T11:53:53.946436
Original source
Quote:Hm... that's a hard one. Try searching in Elwynn's passive doodads, perhaps there is (a) tree (or trees) that you can edit. Since doodads are sometimes used from other places other than where they are used (and sometimes editing that model may affect models in other areas which you didn't plan on editing). Otherwise, swapping is the only option
First you need to know what the model your editing is named before you try and edit it.
Quote:I got all the model names thats why atm.
Archived author: Subset • Posted: 2025-11-04T11:53:53.946436
Original source
Quote:I got all the model names thats why atm.