[Archive] [edited model] Blade of Marduk
[Archive] [edited model] Blade of Marduk
Quote: It turned out allright in 3ds max, imported with the 3ds format, i had to apply the texture self tho, but that wasen't that much of a problemUV mappings looked allright in 3DS max too. Its just the converting problem :/ It allways is...
Archived author: Bjarke • Posted: 2025-11-04T11:43:47.966087
Original source
Quote: It turned out allright in 3ds max, imported with the 3ds format, i had to apply the texture self tho, but that wasen't that much of a problemUV mappings looked allright in 3DS max too. Its just the converting problem :/ It allways is...
Quote:Hmm converting can also be a bitch ye, god knows how I actually fixed that thing, if I remember I used glitchy MES back in those days, but considering it isn't updated(?) I don't know how to fix it rlly.
Archived author: [Soul Eater] • Posted: 2025-11-04T11:43:47.966087
Original source
Quote:Hmm converting can also be a bitch ye, god knows how I actually fixed that thing, if I remember I used glitchy MES back in those days, but considering it isn't updated(?) I don't know how to fix it rlly.
Quote: I know why you need to reapply the textures- apparently saving to 3ds from lightwave truncates all texture names to 12 characters long, which of course ****s it right up. This might not be too bad for a single texture sword, but for a 300+ texture model like Lordaeron... not so good
Archived author: Pinkhair • Posted: 2025-11-04T11:43:47.966087
Original source
Quote: I know why you need to reapply the textures- apparently saving to 3ds from lightwave truncates all texture names to 12 characters long, which of course ****s it right up. This might not be too bad for a single texture sword, but for a 300+ texture model like Lordaeron... not so good
Quote: I fixed the problem whatever it was and converted properly to Pinkhair. I'll leave to him to share the file.
Archived author: Bloomfalls • Posted: 2025-11-04T11:43:47.966087
Original source
Quote: I fixed the problem whatever it was and converted properly to Pinkhair. I'll leave to him to share the file.
Quote: Thanks man! now that I know more about what went wrong hopefully if I work on something a bit more ambitious it'll be a good start^_^
Archived author: Pinkhair • Posted: 2025-11-04T11:43:47.966087
Original source
Quote: Thanks man! now that I know more about what went wrong hopefully if I work on something a bit more ambitious it'll be a good start^_^