[Archive] [Model Swap][3.3.5] Warlock Felguard -> Lady Sacrolash
[Archive] [Model Swap][3.3.5] Warlock Felguard -> Lady Sacrolash
Quote: Originally Posted by CrysisMK2
No, you cannot assign it new weapons or a shield - sorry.
You can assign it a new weapon. The name of the weapon model is "axe_2h_horde_d_04.m2" and the name of the skin is "Axe_2H_Horde_D_04Blue".
Edit: Oh and why did you ask for a Felguard -> Lady Sacrolash change HERE If you had already started making one
Archived author: Zorek • Posted: 2025-11-04T11:43:38.097945
Original source
Quote: Originally Posted by CrysisMK2
No, you cannot assign it new weapons or a shield - sorry.
You can assign it a new weapon. The name of the weapon model is "axe_2h_horde_d_04.m2" and the name of the skin is "Axe_2H_Horde_D_04Blue".
Edit: Oh and why did you ask for a Felguard -> Lady Sacrolash change HERE If you had already started making one
Quote: Originally Posted by Zorek
You can assign it a new weapon. The name of the weapon model is "axe_2h_horde_d_04.m2" and the name of the skin is "Axe_2H_Horde_D_04Blue".
Edit: Oh and why did you ask for a Felguard -> Lady Sacrolash change HERE If you had already started making one
That's obvious - but the weapon model is set via the server, and I wont change a weapon for the felguard that would affect all the arcanite reapers in the game.
Archived author: CryptoCombat • Posted: 2025-11-04T11:43:38.097945
Original source
Quote: Originally Posted by Zorek
You can assign it a new weapon. The name of the weapon model is "axe_2h_horde_d_04.m2" and the name of the skin is "Axe_2H_Horde_D_04Blue".
Edit: Oh and why did you ask for a Felguard -> Lady Sacrolash change HERE If you had already started making one
That's obvious - but the weapon model is set via the server, and I wont change a weapon for the felguard that would affect all the arcanite reapers in the game.
Quote: Originally Posted by CrysisMK2
That's obvious - but the weapon model is set via the server, and I wont change a weapon for the felguard that would affect all the arcanite reapers in the game.
My fault ^^ I misunderstood your sentence.
Archived author: Zorek • Posted: 2025-11-04T11:43:38.097945
Original source
Quote: Originally Posted by CrysisMK2
That's obvious - but the weapon model is set via the server, and I wont change a weapon for the felguard that would affect all the arcanite reapers in the game.
My fault ^^ I misunderstood your sentence.
Quote: Nice man) +Rep
Archived author: Ponjon • Posted: 2025-11-04T11:43:38.097945
Original source
Quote: Nice man) +Rep
Quote: Hm, so as I follow you, if I can find a unique-model/unique-IDed beast, tame it, and do a DBC edit to change the DisplayID of that particular NPC, it would only affect THAT particular NPC and it's tamed pet version (since the server is using the original NPC and 'changing' it into a pet every time).
I'm hoping that I'm understanding your method correctly, because currently there's only one uniquely modeled wolf, while every other wolf is basically the same 3 wolf models with different skins on. If I change any of the 3 core wolf models, it would affect a ton of other models, one of them would be the wolf-mount model for Horde, so I'm very reluctant to do it. I could model-edit the only unique model wolf, but it's a fairly popular model and easy to get, so I'm not inclined to do it.
So, bear with me, I'm going to list the process and you tell me if I'm thinking right :S
1. Locate a unique NPC wolf (model is not unique, but skin is. The wolf itself is a rare spawn).
2. DBC edit the DisplayID of that wolf to what I want (it'll actually be a custom model, but I'm going to think about that part later. I think it'll be another can of worms to get it working :S)
3. Tame beastie.
4. Yay my wolf is now completely unique unless someone else goes out to find that rare spawn and tame it too! (unlikely as it does have a unique skin, it's just an incredibly dull unique skin).
Step 2 is prolly a ton more steps, but I'm hoping I got the capabilities of what you did with the Felguard pet down right. Just another question, but DBC editing to refer to a custom model and skin, do you know if that's possible? Or I should replace an existing model with a custom model/skin (I'm guessing it would be safer?)
Archived author: Elementroar • Posted: 2025-11-04T11:43:38.097945
Original source
Quote: Hm, so as I follow you, if I can find a unique-model/unique-IDed beast, tame it, and do a DBC edit to change the DisplayID of that particular NPC, it would only affect THAT particular NPC and it's tamed pet version (since the server is using the original NPC and 'changing' it into a pet every time).
I'm hoping that I'm understanding your method correctly, because currently there's only one uniquely modeled wolf, while every other wolf is basically the same 3 wolf models with different skins on. If I change any of the 3 core wolf models, it would affect a ton of other models, one of them would be the wolf-mount model for Horde, so I'm very reluctant to do it. I could model-edit the only unique model wolf, but it's a fairly popular model and easy to get, so I'm not inclined to do it.
So, bear with me, I'm going to list the process and you tell me if I'm thinking right :S
1. Locate a unique NPC wolf (model is not unique, but skin is. The wolf itself is a rare spawn).
2. DBC edit the DisplayID of that wolf to what I want (it'll actually be a custom model, but I'm going to think about that part later. I think it'll be another can of worms to get it working :S)
3. Tame beastie.
4. Yay my wolf is now completely unique unless someone else goes out to find that rare spawn and tame it too! (unlikely as it does have a unique skin, it's just an incredibly dull unique skin).
Step 2 is prolly a ton more steps, but I'm hoping I got the capabilities of what you did with the Felguard pet down right. Just another question, but DBC editing to refer to a custom model and skin, do you know if that's possible? Or I should replace an existing model with a custom model/skin (I'm guessing it would be safer?)