Forums WoW Modding Discussion Retro-Porting [Archive] Many Objects Disappearing At Camera Angles

[Archive] Many Objects Disappearing At Camera Angles

[Archive] Many Objects Disappearing At Camera Angles

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rektbyfaith
Administrator
0
05-15-2020, 11:39 PM
#11
Archived author: Minozop • Posted: 2020-05-15T23:39:01+00:00
Original source

Did you find a solution to this?

I have the same issue with a newer version of Noggit...
rektbyfaith
05-15-2020, 11:39 PM #11

Archived author: Minozop • Posted: 2020-05-15T23:39:01+00:00
Original source

Did you find a solution to this?

I have the same issue with a newer version of Noggit...

rektbyfaith
Administrator
0
05-17-2020, 10:22 AM
#12
Archived author: Yuritsuki • Posted: 2020-05-17T10:22:01+00:00
Original source

Just dont place any wmo or m2 on multiple chunks. Use it as a rule in world design. Bug is still alive.
rektbyfaith
05-17-2020, 10:22 AM #12

Archived author: Yuritsuki • Posted: 2020-05-17T10:22:01+00:00
Original source

Just dont place any wmo or m2 on multiple chunks. Use it as a rule in world design. Bug is still alive.

rektbyfaith
Administrator
0
05-17-2020, 11:33 AM
#13
Archived author: Minozop • Posted: 2020-05-17T11:33:20+00:00
Original source

Quote: 1 hour ago, Yuritsuki said:

Just dont place any wmo or m2 on multiple chunks. Use it as a rule in world design. Bug is still alive.
Aah I see, thanks for the help, much appreciated!
rektbyfaith
05-17-2020, 11:33 AM #13

Archived author: Minozop • Posted: 2020-05-17T11:33:20+00:00
Original source

Quote: 1 hour ago, Yuritsuki said:

Just dont place any wmo or m2 on multiple chunks. Use it as a rule in world design. Bug is still alive.
Aah I see, thanks for the help, much appreciated!

rektbyfaith
Administrator
0
06-09-2020, 06:04 PM
#14
Archived author: Aparecido • Posted: 2020-06-09T18:04:30+00:00
Original source

I fix this with GruulMeEditor. Disabling RenderingThing option fix this, I think

Im using big alpha maps, by the way (I dnt know if that is important)... If you dont use them, just disable EnvTerraninShaders to

[Image: image.png.0e5767348049050649a5bc10dc546091.png]
rektbyfaith
06-09-2020, 06:04 PM #14

Archived author: Aparecido • Posted: 2020-06-09T18:04:30+00:00
Original source

I fix this with GruulMeEditor. Disabling RenderingThing option fix this, I think

Im using big alpha maps, by the way (I dnt know if that is important)... If you dont use them, just disable EnvTerraninShaders to

[Image: image.png.0e5767348049050649a5bc10dc546091.png]

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