[Archive] DB2 Editing
[Archive] DB2 Editing
Archived author: Oldarorn • Posted: 2015-12-02T13:30:38+00:00
Original source
I'm not sure to understand what you ask, but maybe this can help you -> http://www.model-changing.net/tutorials/article/42-import-creature-from-catamopwodlegion-to-335/
Quote:I'm not sure to understand what you ask, but maybe this can help you -> http://www.model-changing.net/tutorials/article/42-import-creature-from-catamopwodlegion-to-335/Im sorry for my bad English I ment where I put the skin1 skin2 texture in the dbc some textures are not hardcoded
Archived author: MR.Farrarie • Posted: 2015-12-02T16:20:41+00:00
Original source
Quote:I'm not sure to understand what you ask, but maybe this can help you -> http://www.model-changing.net/tutorials/article/42-import-creature-from-catamopwodlegion-to-335/Im sorry for my bad English I ment where I put the skin1 skin2 texture in the dbc some textures are not hardcoded
Archived author: Oldarorn • Posted: 2015-12-02T16:26:28+00:00
Original source
So my tutorial will help you, I explain how CreatureDisplayInfo works and where you have to put your textures ![]()
Archived author: Asherystrasz • Posted: 2015-12-02T16:47:00+00:00
Original source
I think he means that there is no Creature_TI BLP 1, 2, 3 files listed in the db2 format when opened in DB2Editor.
Edited December 2, 2015 by Asherystrasz
Archived author: MR.Farrarie • Posted: 2015-12-02T16:55:30+00:00
Original source
thx that what I ment