[Archive] Weird blp problem
[Archive] Weird blp problem
Archived author: Adspartan • Posted: 2016-03-22T19:28:12+00:00
Original source
Hi folks !
I've noticed something strange with a particular blp for a legion shield, one of the color (the blue) does not render correctly but all the others are ok as you can see with this screenshot :
![]()
The 2 shields are using the same m2, the blp have the same header, size, format. But one isn't right, knowing too few about blp I can't figure out what is causing this.
I've noticed that replacing the first mipmap of the blue blp by one from the other fix the display, even a part of the mipmap can make it look good ingame (with blue and red effect in that case).
It's really the only one weapon where I've got this, and I think that knowing what's the difference between the two blps might allow us to fix some others that render the same way.
Does anyone know anything about this ?
Here are the blps : shield_1h_artifactnorgannon_d_02blue.blp and shield_1h_artifactnorgannon_d_02red.blp
Archived author: Skarn • Posted: 2016-03-22T19:47:38+00:00
Original source
Try to reconvert with BLPlap and check if it has similar content in it. Something that would blend.
Archived author: Adspartan • Posted: 2016-03-22T19:51:50+00:00
Original source
I tried and it did nothing, as I said the files are really similar. The difference is within the mipmaps but I don't know what's different ![]()
Archived author: Skarn • Posted: 2016-03-22T19:53:59+00:00
Original source
Try BLP plugin for Photoshop. It is the only tool that works 100% properly with the file format.
Archived author: Adspartan • Posted: 2016-03-22T19:58:41+00:00
Original source
I don't have it ![]()
Archived author: Skarn • Posted: 2016-03-22T19:59:23+00:00
Original source
Download it)
Archived author: Adspartan • Posted: 2016-03-22T20:05:29+00:00
Original source
What I would like is to understand the problem to be able to fix it easily on other blps, I tried changing the color on the red one and putting it for the blue shield but it's not really practical.