Forums WoW Modding Discussion Miscellaneous [Archive] Editing model textures and applying them back

[Archive] Editing model textures and applying them back

[Archive] Editing model textures and applying them back

rektbyfaith
Administrator
0
04-28-2020, 07:02 PM
#1
Archived author: Coyote • Posted: 2020-04-28T19:02:41+00:00
Original source

Hi!

So, I decided to dive in on my own little worldbuilding and came to a halt with texture application.

I want to draw a scar on my characters face and through WoWModelViewer I exported the .obj and all following files (texture png) and after editing the png how do I apply it on a model in WMV?

After testing it there I'd export it and import it into blender

I am new to this and if this is a wrong place to ask this question, could you point me where to go.

Thank you!
rektbyfaith
04-28-2020, 07:02 PM #1

Archived author: Coyote • Posted: 2020-04-28T19:02:41+00:00
Original source

Hi!

So, I decided to dive in on my own little worldbuilding and came to a halt with texture application.

I want to draw a scar on my characters face and through WoWModelViewer I exported the .obj and all following files (texture png) and after editing the png how do I apply it on a model in WMV?

After testing it there I'd export it and import it into blender

I am new to this and if this is a wrong place to ask this question, could you point me where to go.

Thank you!

rektbyfaith
Administrator
0
04-29-2020, 01:02 AM
#2
Archived author: Alastor StrixEfuartus • Posted: 2020-04-29T01:02:22+00:00
Original source

Tbh I have no idea what you expect to get out of this but you can convert texture to blp with a blpconvertor8 and throw to the patch as a replacement for some face variations and then you can wear it ingame ... or oyu can do it by using one of milions of other ways to implement this
rektbyfaith
04-29-2020, 01:02 AM #2

Archived author: Alastor StrixEfuartus • Posted: 2020-04-29T01:02:22+00:00
Original source

Tbh I have no idea what you expect to get out of this but you can convert texture to blp with a blpconvertor8 and throw to the patch as a replacement for some face variations and then you can wear it ingame ... or oyu can do it by using one of milions of other ways to implement this

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