[Archive] Editing model textures and applying them back
[Archive] Editing model textures and applying them back
Archived author: Coyote • Posted: 2020-04-28T19:02:41+00:00
Original source
Hi!
So, I decided to dive in on my own little worldbuilding and came to a halt with texture application.
I want to draw a scar on my characters face and through WoWModelViewer I exported the .obj and all following files (texture png) and after editing the png how do I apply it on a model in WMV?
After testing it there I'd export it and import it into blender
I am new to this and if this is a wrong place to ask this question, could you point me where to go.
Thank you!
Archived author: Alastor StrixEfuartus • Posted: 2020-04-29T01:02:22+00:00
Original source
Tbh I have no idea what you expect to get out of this but you can convert texture to blp with a blpconvertor8 and throw to the patch as a replacement for some face variations and then you can wear it ingame ... or oyu can do it by using one of milions of other ways to implement this