Forums WoW Modding Discussion Serverside [Archive] Changing Level Requirements for Glyph Slots?

[Archive] Changing Level Requirements for Glyph Slots?

[Archive] Changing Level Requirements for Glyph Slots?

rektbyfaith
Administrator
0
08-09-2021, 03:02 PM
#1
Archived author: Pyzayt • Posted: 2021-08-09T15:02:57+00:00
Original source

I'm looking to change the level at which new glyph slots open on my server,  to match a level cap of 60. Does anyone know what needs to be edited to change the level requirements of glyph slots in the server's database and DBCs for TrinityCore?
rektbyfaith
08-09-2021, 03:02 PM #1

Archived author: Pyzayt • Posted: 2021-08-09T15:02:57+00:00
Original source

I'm looking to change the level at which new glyph slots open on my server,  to match a level cap of 60. Does anyone know what needs to be edited to change the level requirements of glyph slots in the server's database and DBCs for TrinityCore?

rektbyfaith
Administrator
0
10-24-2021, 11:57 AM
#2
Archived author: xxxYukki • Posted: 2021-10-24T11:57:23+00:00
Original source

You have to do that in the core, search for

initGlyphsforLevel;
rektbyfaith
10-24-2021, 11:57 AM #2

Archived author: xxxYukki • Posted: 2021-10-24T11:57:23+00:00
Original source

You have to do that in the core, search for

initGlyphsforLevel;

rektbyfaith
Administrator
0
10-28-2021, 12:15 AM
#3
Archived author: Pyzayt • Posted: 2021-10-28T00:15:24+00:00
Original source

Thank you very much!
rektbyfaith
10-28-2021, 12:15 AM #3

Archived author: Pyzayt • Posted: 2021-10-28T00:15:24+00:00
Original source

Thank you very much!

rektbyfaith
Administrator
0
10-28-2021, 03:10 PM
#4
Archived author: Pyzayt • Posted: 2021-10-28T15:10:48+00:00
Original source

By the way, will this require any UI tweaks, or will the UI read the level requirements from the core and automatically read back the correct level requirement?
rektbyfaith
10-28-2021, 03:10 PM #4

Archived author: Pyzayt • Posted: 2021-10-28T15:10:48+00:00
Original source

By the way, will this require any UI tweaks, or will the UI read the level requirements from the core and automatically read back the correct level requirement?

rektbyfaith
Administrator
0
03-05-2022, 11:43 PM
#5
Archived author: Moodood • Posted: 2022-03-05T23:43:02+00:00
Original source

Quote: On 10/24/2021 at 7:57 AM, xxxYukki said:

You have to do that in the core, search for

initGlyphsforLevel;

initGlyphsforLevel;
You also need to change the minLevel values in SpellEffect.cpp near SPELL_FAILED_GLYPH_SOCKET_LOCKED, along with editing the GlobalStrings.lua file in Interface/FrameXML
rektbyfaith
03-05-2022, 11:43 PM #5

Archived author: Moodood • Posted: 2022-03-05T23:43:02+00:00
Original source

Quote: On 10/24/2021 at 7:57 AM, xxxYukki said:

You have to do that in the core, search for

initGlyphsforLevel;

initGlyphsforLevel;
You also need to change the minLevel values in SpellEffect.cpp near SPELL_FAILED_GLYPH_SOCKET_LOCKED, along with editing the GlobalStrings.lua file in Interface/FrameXML

rektbyfaith
Administrator
0
07-22-2022, 09:58 AM
#6
Archived author: MSDhoni • Posted: 2022-07-22T09:58:50+00:00
Original source

http://doramasmp4.shop/
rektbyfaith
07-22-2022, 09:58 AM #6

Archived author: MSDhoni • Posted: 2022-07-22T09:58:50+00:00
Original source

http://doramasmp4.shop/

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