Forums WoW Modding Discussion Interface [Archive] Hunter class show only range weapons in character screen

[Archive] Hunter class show only range weapons in character screen

[Archive] Hunter class show only range weapons in character screen

rektbyfaith
Administrator
0
12-09-2016, 07:02 PM
#1
Archived author: Athris • Posted: 2016-12-09T19:02:03+00:00
Original source

Core: Trinity Core

Patch: 3.3.5a

Hello together,

I notify that the hunter characters only shows range weapon at the character screen. For example the warrior class shows every weapon like swords, etc.

Does anybody know where i can modify this?
rektbyfaith
12-09-2016, 07:02 PM #1

Archived author: Athris • Posted: 2016-12-09T19:02:03+00:00
Original source

Core: Trinity Core

Patch: 3.3.5a

Hello together,

I notify that the hunter characters only shows range weapon at the character screen. For example the warrior class shows every weapon like swords, etc.

Does anybody know where i can modify this?

rektbyfaith
Administrator
0
12-11-2016, 11:36 AM
#2
Archived author: Athris • Posted: 2016-12-11T11:36:07+00:00
Original source

Doey nobody has an idea? I look into CharacterScreen.lua and xml and the ChrClasses.dbc, but i found nothing about this [Image: blink.png]
rektbyfaith
12-11-2016, 11:36 AM #2

Archived author: Athris • Posted: 2016-12-11T11:36:07+00:00
Original source

Doey nobody has an idea? I look into CharacterScreen.lua and xml and the ChrClasses.dbc, but i found nothing about this [Image: blink.png]

rektbyfaith
Administrator
0
12-11-2016, 08:44 PM
#3
Archived author: Gratural • Posted: 2016-12-11T20:44:02+00:00
Original source

See PaperDollFrame.xml and lua. You need

1. Hide mainhand weapon inventory slot (or move range slot) into xml

2. Make short script in lua, when you equip range weapon, unequip melee weapons.
rektbyfaith
12-11-2016, 08:44 PM #3

Archived author: Gratural • Posted: 2016-12-11T20:44:02+00:00
Original source

See PaperDollFrame.xml and lua. You need

1. Hide mainhand weapon inventory slot (or move range slot) into xml

2. Make short script in lua, when you equip range weapon, unequip melee weapons.

rektbyfaith
Administrator
0
12-12-2016, 07:13 PM
#4
Archived author: Athris • Posted: 2016-12-12T19:13:00+00:00
Original source

Mhm i mean the character login screen not the screen ingame if i press 'c'
rektbyfaith
12-12-2016, 07:13 PM #4

Archived author: Athris • Posted: 2016-12-12T19:13:00+00:00
Original source

Mhm i mean the character login screen not the screen ingame if i press 'c'

rektbyfaith
Administrator
0
01-02-2017, 09:49 PM
#5
Archived author: Athris • Posted: 2017-01-02T21:49:29+00:00
Original source

I try Graturals idea, but in character creation and character select screen i only see the range weapon. Any other ideas?
rektbyfaith
01-02-2017, 09:49 PM #5

Archived author: Athris • Posted: 2017-01-02T21:49:29+00:00
Original source

I try Graturals idea, but in character creation and character select screen i only see the range weapon. Any other ideas?

rektbyfaith
Administrator
0
01-04-2017, 03:54 AM
#6
Archived author: -SeMGa • Posted: 2017-01-04T03:54:45+00:00
Original source

Don't know about the 335, but on 7.x and 6.x such things are handled by the core. Try to take a look on core, something with character list data enumeration. Also take a look on equipmentCache field in characters.characters table. Guess you have to modify method responsible for saving/sending data about equipment cache.
rektbyfaith
01-04-2017, 03:54 AM #6

Archived author: -SeMGa • Posted: 2017-01-04T03:54:45+00:00
Original source

Don't know about the 335, but on 7.x and 6.x such things are handled by the core. Try to take a look on core, something with character list data enumeration. Also take a look on equipmentCache field in characters.characters table. Guess you have to modify method responsible for saving/sending data about equipment cache.

rektbyfaith
Administrator
0
01-14-2022, 06:08 AM
#7
Archived author: CaptainSlapster • Posted: 2022-01-14T06:08:23+00:00
Original source

Hey if you mean like when a character is made the preview shown during creation and after creation is a hunter holding a bow/gun. That's changed in the WOTLK charoutfits. You'll have to read how its outlined here https://www.ownedcore.com/forums/world-o...ation.html . When you get to the "DisplayID" stuff that's the stuff thats shown on character creation.
rektbyfaith
01-14-2022, 06:08 AM #7

Archived author: CaptainSlapster • Posted: 2022-01-14T06:08:23+00:00
Original source

Hey if you mean like when a character is made the preview shown during creation and after creation is a hunter holding a bow/gun. That's changed in the WOTLK charoutfits. You'll have to read how its outlined here https://www.ownedcore.com/forums/world-o...ation.html . When you get to the "DisplayID" stuff that's the stuff thats shown on character creation.

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