Forums WoW Modding Discussion Modeling [Archive] Skybox trouble : Making a cloud mask on wotlk

[Archive] Skybox trouble : Making a cloud mask on wotlk

[Archive] Skybox trouble : Making a cloud mask on wotlk

rektbyfaith
Administrator
0
02-25-2016, 01:04 PM
#1
Archived author: Allifeur • Posted: 2016-02-25T13:04:49+00:00
Original source

Hello there,

I recently tried to put Uldum skybox on my island, but faced a huge issue : clouds were cut like squares. It turned out the texture Uldum_CloudMask01.blp wasn't limiting the cloud texture at all ! The result, as you can see, is far from what I would like to have.

[Image: MSHYI2y.jpg]

So, does anyone knows how to make this cloud mask texture work on 3.3.5a ? Or do I need to change the cloud texture itself and forget about this texture mask thing ?
rektbyfaith
02-25-2016, 01:04 PM #1

Archived author: Allifeur • Posted: 2016-02-25T13:04:49+00:00
Original source

Hello there,

I recently tried to put Uldum skybox on my island, but faced a huge issue : clouds were cut like squares. It turned out the texture Uldum_CloudMask01.blp wasn't limiting the cloud texture at all ! The result, as you can see, is far from what I would like to have.

[Image: MSHYI2y.jpg]

So, does anyone knows how to make this cloud mask texture work on 3.3.5a ? Or do I need to change the cloud texture itself and forget about this texture mask thing ?

rektbyfaith
Administrator
0
02-25-2016, 01:13 PM
#2
Archived author: Skarn • Posted: 2016-02-25T13:13:19+00:00
Original source

You probably need to change the texture. I think this skybox uses some new render flags introduced in cata which are not possible retroport to wrath.
rektbyfaith
02-25-2016, 01:13 PM #2

Archived author: Skarn • Posted: 2016-02-25T13:13:19+00:00
Original source

You probably need to change the texture. I think this skybox uses some new render flags introduced in cata which are not possible retroport to wrath.

rektbyfaith
Administrator
0
02-25-2016, 03:46 PM
#3
Archived author: Simple_spectr • Posted: 2016-02-25T15:46:03+00:00
Original source

Btw, this birds its m2 or part of skybox? *_*
rektbyfaith
02-25-2016, 03:46 PM #3

Archived author: Simple_spectr • Posted: 2016-02-25T15:46:03+00:00
Original source

Btw, this birds its m2 or part of skybox? *_*

rektbyfaith
Administrator
0
02-25-2016, 03:46 PM
#4
Archived author: Skarn • Posted: 2016-02-25T15:46:58+00:00
Original source

m2 I guess.
rektbyfaith
02-25-2016, 03:46 PM #4

Archived author: Skarn • Posted: 2016-02-25T15:46:58+00:00
Original source

m2 I guess.

rektbyfaith
Administrator
0
02-25-2016, 03:47 PM
#5
Archived author: Allifeur • Posted: 2016-02-25T15:47:41+00:00
Original source

They are actual creatures.
rektbyfaith
02-25-2016, 03:47 PM #5

Archived author: Allifeur • Posted: 2016-02-25T15:47:41+00:00
Original source

They are actual creatures.

rektbyfaith
Administrator
0
02-25-2016, 03:53 PM
#6
Archived author: Simple_spectr • Posted: 2016-02-25T15:53:53+00:00
Original source

Well, npcs?)
rektbyfaith
02-25-2016, 03:53 PM #6

Archived author: Simple_spectr • Posted: 2016-02-25T15:53:53+00:00
Original source

Well, npcs?)

rektbyfaith
Administrator
0
02-25-2016, 03:56 PM
#7
Archived author: Allifeur • Posted: 2016-02-25T15:56:50+00:00
Original source

That's what I meant, yes.
rektbyfaith
02-25-2016, 03:56 PM #7

Archived author: Allifeur • Posted: 2016-02-25T15:56:50+00:00
Original source

That's what I meant, yes.

rektbyfaith
Administrator
0
02-25-2016, 03:59 PM
#8
Archived author: Simple_spectr • Posted: 2016-02-25T15:59:35+00:00
Original source

Nice-nice)
rektbyfaith
02-25-2016, 03:59 PM #8

Archived author: Simple_spectr • Posted: 2016-02-25T15:59:35+00:00
Original source

Nice-nice)

rektbyfaith
Administrator
0
02-25-2016, 04:34 PM
#9
Archived author: Vellear • Posted: 2016-02-25T16:34:11+00:00
Original source

in wotlk this was made as some additional data and "keys\flags" in materials, tex units, tex replace, alt mapping keys(usually 1 and 4), custom global flag. And alternate UV coord from each verticle (marked as unknown, in the m2 template for 010)
rektbyfaith
02-25-2016, 04:34 PM #9

Archived author: Vellear • Posted: 2016-02-25T16:34:11+00:00
Original source

in wotlk this was made as some additional data and "keys\flags" in materials, tex units, tex replace, alt mapping keys(usually 1 and 4), custom global flag. And alternate UV coord from each verticle (marked as unknown, in the m2 template for 010)

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