Forums WoW Modding Discussion Modeling [Archive] M2i problem

[Archive] M2i problem

[Archive] M2i problem

rektbyfaith
Administrator
0
06-26-2016, 08:39 PM
#1
Archived author: Смердокрыл • Posted: 2016-06-26T20:39:16+00:00
Original source

Hey!

I was editing the Lich.m2 model, and when I finished uvmapping on one arm, I couldn't be bothered to repeat the whole process, so I deleted the other arm and duplicated the finished one there (mirrored, of course). It converted to m2 just fine, but I have this problem:

[Image: ERXVEOj9jfQ.jpg]
rektbyfaith
06-26-2016, 08:39 PM #1

Archived author: Смердокрыл • Posted: 2016-06-26T20:39:16+00:00
Original source

Hey!

I was editing the Lich.m2 model, and when I finished uvmapping on one arm, I couldn't be bothered to repeat the whole process, so I deleted the other arm and duplicated the finished one there (mirrored, of course). It converted to m2 just fine, but I have this problem:

[Image: ERXVEOj9jfQ.jpg]

rektbyfaith
Administrator
0
06-27-2016, 02:34 PM
#2
Archived author: Alastor StrixEfuartus • Posted: 2016-06-27T14:34:36+00:00
Original source

hand is painted to wrong bone
rektbyfaith
06-27-2016, 02:34 PM #2

Archived author: Alastor StrixEfuartus • Posted: 2016-06-27T14:34:36+00:00
Original source

hand is painted to wrong bone

rektbyfaith
Administrator
0
06-28-2016, 01:52 PM
#3
Archived author: Смердокрыл • Posted: 2016-06-28T13:52:09+00:00
Original source

Quote: 23 hours ago, Alastor StrixEfuartus said:

hand is painted to wrong bone
How can I paint it to the right bone?
rektbyfaith
06-28-2016, 01:52 PM #3

Archived author: Смердокрыл • Posted: 2016-06-28T13:52:09+00:00
Original source

Quote: 23 hours ago, Alastor StrixEfuartus said:

hand is painted to wrong bone
How can I paint it to the right bone?

rektbyfaith
Administrator
0
06-28-2016, 03:20 PM
#4
Archived author: Alastor StrixEfuartus • Posted: 2016-06-28T15:20:22+00:00
Original source

Select bone that is capable of moving hand and to some bone weight paint you new mesh otherwise idk what are you asking ...

just select correct bone

you mirrored it so that mean the mirrorer arm is still rigged to Bones of original model what you used to mirror
rektbyfaith
06-28-2016, 03:20 PM #4

Archived author: Alastor StrixEfuartus • Posted: 2016-06-28T15:20:22+00:00
Original source

Select bone that is capable of moving hand and to some bone weight paint you new mesh otherwise idk what are you asking ...

just select correct bone

you mirrored it so that mean the mirrorer arm is still rigged to Bones of original model what you used to mirror

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