[Archive] M2i doubles being added on export.
[Archive] M2i doubles being added on export.
![[Image: b162d962db.png]](http://puu.sh/oGwgZ/b162d962db.png)
![[Image: 97b9f73a25.png]](http://puu.sh/oGwlP/97b9f73a25.png)
Archived author: PhantomX • Posted: 2016-05-05T01:53:41+00:00
Original source
Hello everyone, I was wondering if I could get some help on an issue I've been having that's been driving me nuts tbh.
my issue is that when I export the M2i the new M2i has doubles I.E
![[Image: b162d962db.png]](http://puu.sh/oGwgZ/b162d962db.png)
No doubles 11k vert count,
![[Image: 97b9f73a25.png]](http://puu.sh/oGwlP/97b9f73a25.png)
New M2i has doubles now...
This is a very annoying bug that is related to redux because the old versions of m2mod did not have this issue as
Cara Calena AKA Redaxle the creator of M2Mod even stated in the release notes, so I'd like to know what was changed in redux that is causing these doubles to form.
Thank you for the help.
Archived author: Songen • Posted: 2016-06-26T23:41:50+00:00
Original source
Anyone got a solution to this? I both get doubles and the uv-maps go nuts. (Only the uv-maps on the new stuff I added, not Blizzard original.)
Archived author: Skarn • Posted: 2016-06-27T07:18:09+00:00
Original source
We would need to see the source of the thing.
Archived author: PhantomX • Posted: 2016-06-30T15:53:56+00:00
Original source
It's mainly in the export script for blender.
addons.rar