[Archive] Simple Blender Question- UV
[Archive] Simple Blender Question- UV
Archived author: Thoraric • Posted: 2016-07-09T18:10:30+00:00
Original source
oh i see!
Archived author: Thoraric • Posted: 2016-07-09T20:18:29+00:00
Original source
I should check the "Bake to Vertex Color" right?
I don't see any change when I press Q" and can't find bake materials from unit option in the UV editor menus.
![]()
Archived author: Skarn • Posted: 2016-07-09T20:38:31+00:00
Original source
You need to be in edit mode to see things there.
Archived author: Supora • Posted: 2016-07-10T12:16:49+00:00
Original source
As Skarn said you just need to go to edit mode, select all faces, press shift+Q and select here materials from pictures
Archived author: Thoraric • Posted: 2016-07-10T22:09:02+00:00
Original source
It worked thank you!
Archived author: Thoraric • Posted: 2016-07-11T18:32:54+00:00
Original source
Bah Yesterday I thought it worked but I was sleepy to inspect it in Model Viewer.
Steps what I do: Import wmo, edit mode, shift+Q, select by material, choose the roof material, in the right window i replace the image then I press shift+Q again, and material to texface.
In modelviewer thw whole model went white.
I don't have materials from pictures choice.
![]()
Archived author: Supora • Posted: 2016-07-11T20:12:26+00:00
Original source
texface to materials
Archived author: Supora • Posted: 2016-07-11T20:14:18+00:00
Original source
by the way if you need to just replace the texture of roof then import your wmo, go to material tab, select roof material here and in wow material tab change the path to your texture and then export your wmo
Archived author: Thoraric • Posted: 2016-07-11T20:39:59+00:00
Original source
my wmo cause crash now
while in noggit and in modelviewer it looks fine
Archived author: Thoraric • Posted: 2016-07-13T11:07:12+00:00
Original source
If I choose textface to material the whole model turns white