Forums WoW Modding Discussion Modeling [Archive] No load custom model in Wow (Cata 4.3.4)

[Archive] No load custom model in Wow (Cata 4.3.4)

[Archive] No load custom model in Wow (Cata 4.3.4)

rektbyfaith
Administrator
0
02-11-2019, 10:20 PM
#1
Archived author: yopel2 • Posted: 2019-02-11T22:20:00+00:00
Original source

Hello

It turns out that a few days ago I was remodeling a model of a weapon with Blender and upload it to the .MPQ file

the WMV reads it perfectly

[Image: tumblr_pms8h4FxAJ1y6hbaao3_400.jpg]

[Image: tumblr_pms8h4FxAJ1y6hbaao2_400.jpg]

but inside the WoW I do not load it

[Image: tumblr_pms8h4FxAJ1y6hbaao1_400.jpg]

I do not understand why it does not load it, and edit the wow.exe to accept patches .MPQ

Thank you for your answers!
rektbyfaith
02-11-2019, 10:20 PM #1

Archived author: yopel2 • Posted: 2019-02-11T22:20:00+00:00
Original source

Hello

It turns out that a few days ago I was remodeling a model of a weapon with Blender and upload it to the .MPQ file

the WMV reads it perfectly

[Image: tumblr_pms8h4FxAJ1y6hbaao3_400.jpg]

[Image: tumblr_pms8h4FxAJ1y6hbaao2_400.jpg]

but inside the WoW I do not load it

[Image: tumblr_pms8h4FxAJ1y6hbaao1_400.jpg]

I do not understand why it does not load it, and edit the wow.exe to accept patches .MPQ

Thank you for your answers!

rektbyfaith
Administrator
0
02-12-2019, 04:21 AM
#2
Archived author: Marwin • Posted: 2019-02-12T04:21:30+00:00
Original source

Maybe it's the convertor issue? I mean, if u are using classic objtom2.exe, u are actually converting .obj to WOTLK .M2

In that case modelviewer could read that model, but game client would had a problem.
rektbyfaith
02-12-2019, 04:21 AM #2

Archived author: Marwin • Posted: 2019-02-12T04:21:30+00:00
Original source

Maybe it's the convertor issue? I mean, if u are using classic objtom2.exe, u are actually converting .obj to WOTLK .M2

In that case modelviewer could read that model, but game client would had a problem.

rektbyfaith
Administrator
0
02-12-2019, 08:40 AM
#3
Archived author: Balkron • Posted: 2019-02-12T08:40:57+00:00
Original source

@yopel2 Your screenshots are broken, please, reupload them.

Btw, we need to know how exactly you trying to convert your models into wow file formats.
rektbyfaith
02-12-2019, 08:40 AM #3

Archived author: Balkron • Posted: 2019-02-12T08:40:57+00:00
Original source

@yopel2 Your screenshots are broken, please, reupload them.

Btw, we need to know how exactly you trying to convert your models into wow file formats.

rektbyfaith
Administrator
0
02-12-2019, 08:43 AM
#4
Archived author: Marwin • Posted: 2019-02-12T08:43:43+00:00
Original source

Quote: 1 minute ago, Balkron said:

@yopel2 Your screenshots are broken, please, reupload them.
On my side are screens ok. ?
rektbyfaith
02-12-2019, 08:43 AM #4

Archived author: Marwin • Posted: 2019-02-12T08:43:43+00:00
Original source

Quote: 1 minute ago, Balkron said:

@yopel2 Your screenshots are broken, please, reupload them.
On my side are screens ok. ?

rektbyfaith
Administrator
0
02-12-2019, 10:05 AM
#5
Archived author: yopel2 • Posted: 2019-02-12T10:05:08+00:00
Original source

Quote: 5 hours ago, Marwin said:

Maybe it's the convertor issue? I mean, if u are using classic objtom2.exe, u are actually converting .obj to WOTLK .M2

In that case modelviewer could read that model, but game client would had a problem. 
yes, it is the OBJtoM2.exe classic (for lk)
Quote: 1 hour ago, Balkron said:

@yopel2 Your screenshots are broken, please, reupload them.

Btw, we need to know how exactly you trying to convert your models into wow file formats.
from Blender, I export the model in .Obj, then I use OBJtoM2.exe

I do exactly as this video shows: https://www.youtube.com/watch?v=Rsk6TlyKfdQ&t

[Image: 1.jpg.e11c79de1484b4f92fb2a3da0c02ab29.jpg]

[Image: 2.jpg.b144bcc8b805a5030fafc5e971a04e3e.jpg]

[Image: 3.jpg.1a60143b6401f467b1f4441b05b1beef.jpg]
rektbyfaith
02-12-2019, 10:05 AM #5

Archived author: yopel2 • Posted: 2019-02-12T10:05:08+00:00
Original source

Quote: 5 hours ago, Marwin said:

Maybe it's the convertor issue? I mean, if u are using classic objtom2.exe, u are actually converting .obj to WOTLK .M2

In that case modelviewer could read that model, but game client would had a problem. 
yes, it is the OBJtoM2.exe classic (for lk)
Quote: 1 hour ago, Balkron said:

@yopel2 Your screenshots are broken, please, reupload them.

Btw, we need to know how exactly you trying to convert your models into wow file formats.
from Blender, I export the model in .Obj, then I use OBJtoM2.exe

I do exactly as this video shows: https://www.youtube.com/watch?v=Rsk6TlyKfdQ&t

[Image: 1.jpg.e11c79de1484b4f92fb2a3da0c02ab29.jpg]

[Image: 2.jpg.b144bcc8b805a5030fafc5e971a04e3e.jpg]

[Image: 3.jpg.1a60143b6401f467b1f4441b05b1beef.jpg]

rektbyfaith
Administrator
0
02-12-2019, 04:00 PM
#6
Archived author: Marwin • Posted: 2019-02-12T16:00:45+00:00
Original source

Well, i'm definitely not expert on 3D editing, but I think that exactly that guide is the issue. Amaroth IMHO develop and make tutorials only for 3.3.5. By my opinion, u solve your problem with converting Wotlk M2 to Cataclysm M2. Maybe it's done a tool for it, maybe u have to do it by 010 editor and M2 template.
rektbyfaith
02-12-2019, 04:00 PM #6

Archived author: Marwin • Posted: 2019-02-12T16:00:45+00:00
Original source

Well, i'm definitely not expert on 3D editing, but I think that exactly that guide is the issue. Amaroth IMHO develop and make tutorials only for 3.3.5. By my opinion, u solve your problem with converting Wotlk M2 to Cataclysm M2. Maybe it's done a tool for it, maybe u have to do it by 010 editor and M2 template.

rektbyfaith
Administrator
0
02-12-2019, 04:09 PM
#7
Archived author: Marwin • Posted: 2019-02-12T16:09:15+00:00
Original source

U can test it by comparing the M2 data in 010 editor with M2 template. Open the new one, open the original one and compare. I was doing it a long time ago (few years), but i'm sure, that M2 have some version cell, u should see. That version cell is propably overwrited by ObjToM2.exe to Wotlk value, which is wrong. [Image: smile.png]
rektbyfaith
02-12-2019, 04:09 PM #7

Archived author: Marwin • Posted: 2019-02-12T16:09:15+00:00
Original source

U can test it by comparing the M2 data in 010 editor with M2 template. Open the new one, open the original one and compare. I was doing it a long time ago (few years), but i'm sure, that M2 have some version cell, u should see. That version cell is propably overwrited by ObjToM2.exe to Wotlk value, which is wrong. [Image: smile.png]

rektbyfaith
Administrator
0
02-13-2019, 05:36 AM
#8
Archived author: Balkron • Posted: 2019-02-13T05:36:25+00:00
Original source

https://www.wowmodding.net/tutorials/art.../?do=embed
rektbyfaith
02-13-2019, 05:36 AM #8

Archived author: Balkron • Posted: 2019-02-13T05:36:25+00:00
Original source

https://www.wowmodding.net/tutorials/art.../?do=embed

rektbyfaith
Administrator
0
04-29-2019, 11:49 PM
#9
Archived author: yopel2 • Posted: 2019-04-29T23:49:36+00:00
Original source

Thank you! After leaving the modeling issue for a while, I have already been able to import it thanks to the script for editor 010. I thank you both very much.
rektbyfaith
04-29-2019, 11:49 PM #9

Archived author: yopel2 • Posted: 2019-04-29T23:49:36+00:00
Original source

Thank you! After leaving the modeling issue for a while, I have already been able to import it thanks to the script for editor 010. I thank you both very much.

Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)