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Azerothcore Discord Archives
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Delayed Moderation
[DiscordArchive] You can configure the items though right?
rektbyfaith
, 11-06-2022, 01:19 PM
Replies
7
Views
10
Michael Crilly
11-06-2022, 01:19 PM
[DiscordArchive] You can configure the items though right?
by
rektbyfaith
Michael Crilly
11-06-2022, 01:19 PM
[DiscordArchive] do i loose any Data of the Server when i "build again" ?
rektbyfaith
, 11-06-2022, 01:16 PM
Replies
17
Views
41
timmhee
11-06-2022, 01:16 PM
[DiscordArchive] do i loose any Data of the Server when i "build again" ?
by
rektbyfaith
timmhee
11-06-2022, 01:16 PM
[DiscordArchive] With `ah-bot`, I've got it to set like, 250 items or something - does it keep adding items over and
rektbyfaith
, 11-06-2022, 01:14 PM
Replies
4
Views
8
Michael Crilly
11-06-2022, 01:14 PM
[DiscordArchive] With `ah-bot`, I've got it to set like, 250 items or something - does it keep adding items over and
by
rektbyfaith
Michael Crilly
11-06-2022, 01:14 PM
[DiscordArchive] https://github.com/azerothcore/mod-skip-dk-starting-area anyone useing this module?
rektbyfaith
, 11-06-2022, 12:15 PM
Replies
13
Views
28
timmhee
11-06-2022, 12:15 PM
[DiscordArchive] https://github.com/azerothcore/mod-skip-dk-starting-area anyone useing this module?
by
rektbyfaith
timmhee
11-06-2022, 12:15 PM
[DiscordArchive] So it's actually fine?
rektbyfaith
, 11-06-2022, 11:49 AM
Replies
0
Views
4
Beef
11-06-2022, 11:49 AM
[DiscordArchive] So it's actually fine?
by
rektbyfaith
Beef
11-06-2022, 11:49 AM
[DiscordArchive] is there a command like .die but which rewards items ?
rektbyfaith
, 11-06-2022, 11:44 AM
Replies
11
Views
16
Sky
11-06-2022, 11:44 AM
[DiscordArchive] is there a command like .die but which rewards items ?
by
rektbyfaith
Sky
11-06-2022, 11:44 AM
[DiscordArchive] "non ffa"?
rektbyfaith
, 11-06-2022, 10:54 AM
Replies
8
Views
20
Michael Crilly
11-06-2022, 10:54 AM
[DiscordArchive] "non ffa"?
by
rektbyfaith
Michael Crilly
11-06-2022, 10:54 AM
[DiscordArchive] do you think this is a correct behavior for non ffa quest items in master loot mode ?
rektbyfaith
, 11-06-2022, 10:47 AM
Replies
0
Views
3
Sky
11-06-2022, 10:47 AM
[DiscordArchive] do you think this is a correct behavior for non ffa quest items in master loot mode ?
by
rektbyfaith
Sky
11-06-2022, 10:47 AM
[DiscordArchive] Do module configs need to be in `./conf` or `./conf/modules/`?
rektbyfaith
, 11-06-2022, 10:12 AM
Replies
2
Views
5
Michael Crilly
11-06-2022, 10:12 AM
[DiscordArchive] Do module configs need to be in `./conf` or `./conf/modules/`?
by
rektbyfaith
Michael Crilly
11-06-2022, 10:12 AM
[DiscordArchive] Anyone got any thoughts on how well balanced solocraft's defaults are?
rektbyfaith
, 11-06-2022, 07:50 AM
Replies
31
Views
40
Michael Crilly
11-06-2022, 07:50 AM
[DiscordArchive] Anyone got any thoughts on how well balanced solocraft's defaults are?
by
rektbyfaith
Michael Crilly
11-06-2022, 07:50 AM
[DiscordArchive] OK, so how about not only giving a player an item/spell, but also reducing the level requirements fo
rektbyfaith
, 11-06-2022, 03:55 AM
Replies
29
Views
38
Michael Crilly
11-06-2022, 03:55 AM
[DiscordArchive] OK, so how about not only giving a player an item/spell, but also reducing the level requirements fo
by
rektbyfaith
Michael Crilly
11-06-2022, 03:55 AM
[DiscordArchive] You are editing worldserver.conf, and not worldserver.conf.dist, yes?
rektbyfaith
, 11-06-2022, 03:48 AM
Replies
9
Views
12
Bench
11-06-2022, 03:48 AM
[DiscordArchive] You are editing worldserver.conf, and not worldserver.conf.dist, yes?
by
rektbyfaith
Bench
11-06-2022, 03:48 AM
[DiscordArchive] So is it saying, if I login my character's weapon/defense skills are maxed out to their possible hig
rektbyfaith
, 11-06-2022, 03:14 AM
Replies
19
Views
24
Michael Crilly
11-06-2022, 03:14 AM
[DiscordArchive] So is it saying, if I login my character's weapon/defense skills are maxed out to their possible hig
by
rektbyfaith
Michael Crilly
11-06-2022, 03:14 AM
[DiscordArchive] What part is unclear?
rektbyfaith
, 11-06-2022, 03:13 AM
Replies
0
Views
3
Bench
11-06-2022, 03:13 AM
[DiscordArchive] What part is unclear?
by
rektbyfaith
Bench
11-06-2022, 03:13 AM
[DiscordArchive] I'm going to guess that modifying `Rate.Creature.*.*.Damage` multipliers with values like `0.75` is
rektbyfaith
, 11-06-2022, 03:01 AM
Replies
3
Views
6
Michael Crilly
11-06-2022, 03:01 AM
[DiscordArchive] I'm going to guess that modifying `Rate.Creature.*.*.Damage` multipliers with values like `0.75` is
by
rektbyfaith
Michael Crilly
11-06-2022, 03:01 AM
[DiscordArchive] Oh yeah? Can you direct me to that?
rektbyfaith
, 11-06-2022, 01:51 AM
Replies
6
Views
10
Michael Crilly
11-06-2022, 01:51 AM
[DiscordArchive] Oh yeah? Can you direct me to that?
by
rektbyfaith
Michael Crilly
11-06-2022, 01:51 AM
[DiscordArchive] Can you do that?
rektbyfaith
, 11-06-2022, 12:44 AM
Replies
4
Views
7
Revision
11-06-2022, 12:44 AM
[DiscordArchive] Can you do that?
by
rektbyfaith
Revision
11-06-2022, 12:44 AM
[DiscordArchive] Is creating an NPC using existing models and such something that can be done server side? Like a ven
rektbyfaith
, 11-06-2022, 12:38 AM
Replies
14
Views
38
Michael Crilly
11-06-2022, 12:38 AM
[DiscordArchive] Is creating an NPC using existing models and such something that can be done server side? Like a ven
by
rektbyfaith
Michael Crilly
11-06-2022, 12:38 AM
[DiscordArchive] just curious since we're on the topic... can starting items be conditional upon starting class? eg.
rektbyfaith
, 11-05-2022, 11:33 PM
Replies
11
Views
16
siix
11-05-2022, 11:33 PM
[DiscordArchive] just curious since we're on the topic... can starting items be conditional upon starting class? eg.
by
rektbyfaith
siix
11-05-2022, 11:33 PM
[DiscordArchive] So I have a few ideas about some changes I want to make. Firstly, I want new character to start with
rektbyfaith
, 11-05-2022, 11:22 PM
Replies
13
Views
19
Michael Crilly
11-05-2022, 11:22 PM
[DiscordArchive] So I have a few ideas about some changes I want to make. Firstly, I want new character to start with
by
rektbyfaith
Michael Crilly
11-05-2022, 11:22 PM
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Azerothcore Discord Archives
Pages (1005):
Previous
1
…
724
725
726
727
728
…
1005
Next
Jump to page
Mark Read
Delayed Moderation
[DiscordArchive] You can configure the items though right?
rektbyfaith
, 11-06-2022, 01:19 PM
Replies
7
Views
10
Michael Crilly
11-06-2022, 01:19 PM
[DiscordArchive] You can configure the items though right?
by
rektbyfaith
Michael Crilly
11-06-2022, 01:19 PM
[DiscordArchive] do i loose any Data of the Server when i "build again" ?
rektbyfaith
, 11-06-2022, 01:16 PM
Replies
17
Views
41
timmhee
11-06-2022, 01:16 PM
[DiscordArchive] do i loose any Data of the Server when i "build again" ?
by
rektbyfaith
timmhee
11-06-2022, 01:16 PM
[DiscordArchive] With `ah-bot`, I've got it to set like, 250 items or something - does it keep adding items over and
rektbyfaith
, 11-06-2022, 01:14 PM
Replies
4
Views
8
Michael Crilly
11-06-2022, 01:14 PM
[DiscordArchive] With `ah-bot`, I've got it to set like, 250 items or something - does it keep adding items over and
by
rektbyfaith
Michael Crilly
11-06-2022, 01:14 PM
[DiscordArchive] https://github.com/azerothcore/mod-skip-dk-starting-area anyone useing this module?
rektbyfaith
, 11-06-2022, 12:15 PM
Replies
13
Views
28
timmhee
11-06-2022, 12:15 PM
[DiscordArchive] https://github.com/azerothcore/mod-skip-dk-starting-area anyone useing this module?
by
rektbyfaith
timmhee
11-06-2022, 12:15 PM
[DiscordArchive] So it's actually fine?
rektbyfaith
, 11-06-2022, 11:49 AM
Replies
0
Views
4
Beef
11-06-2022, 11:49 AM
[DiscordArchive] So it's actually fine?
by
rektbyfaith
Beef
11-06-2022, 11:49 AM
[DiscordArchive] is there a command like .die but which rewards items ?
rektbyfaith
, 11-06-2022, 11:44 AM
Replies
11
Views
16
Sky
11-06-2022, 11:44 AM
[DiscordArchive] is there a command like .die but which rewards items ?
by
rektbyfaith
Sky
11-06-2022, 11:44 AM
[DiscordArchive] "non ffa"?
rektbyfaith
, 11-06-2022, 10:54 AM
Replies
8
Views
20
Michael Crilly
11-06-2022, 10:54 AM
[DiscordArchive] "non ffa"?
by
rektbyfaith
Michael Crilly
11-06-2022, 10:54 AM
[DiscordArchive] do you think this is a correct behavior for non ffa quest items in master loot mode ?
rektbyfaith
, 11-06-2022, 10:47 AM
Replies
0
Views
3
Sky
11-06-2022, 10:47 AM
[DiscordArchive] do you think this is a correct behavior for non ffa quest items in master loot mode ?
by
rektbyfaith
Sky
11-06-2022, 10:47 AM
[DiscordArchive] Do module configs need to be in `./conf` or `./conf/modules/`?
rektbyfaith
, 11-06-2022, 10:12 AM
Replies
2
Views
5
Michael Crilly
11-06-2022, 10:12 AM
[DiscordArchive] Do module configs need to be in `./conf` or `./conf/modules/`?
by
rektbyfaith
Michael Crilly
11-06-2022, 10:12 AM
[DiscordArchive] Anyone got any thoughts on how well balanced solocraft's defaults are?
rektbyfaith
, 11-06-2022, 07:50 AM
Replies
31
Views
40
Michael Crilly
11-06-2022, 07:50 AM
[DiscordArchive] Anyone got any thoughts on how well balanced solocraft's defaults are?
by
rektbyfaith
Michael Crilly
11-06-2022, 07:50 AM
[DiscordArchive] OK, so how about not only giving a player an item/spell, but also reducing the level requirements fo
rektbyfaith
, 11-06-2022, 03:55 AM
Replies
29
Views
38
Michael Crilly
11-06-2022, 03:55 AM
[DiscordArchive] OK, so how about not only giving a player an item/spell, but also reducing the level requirements fo
by
rektbyfaith
Michael Crilly
11-06-2022, 03:55 AM
[DiscordArchive] You are editing worldserver.conf, and not worldserver.conf.dist, yes?
rektbyfaith
, 11-06-2022, 03:48 AM
Replies
9
Views
12
Bench
11-06-2022, 03:48 AM
[DiscordArchive] You are editing worldserver.conf, and not worldserver.conf.dist, yes?
by
rektbyfaith
Bench
11-06-2022, 03:48 AM
[DiscordArchive] So is it saying, if I login my character's weapon/defense skills are maxed out to their possible hig
rektbyfaith
, 11-06-2022, 03:14 AM
Replies
19
Views
24
Michael Crilly
11-06-2022, 03:14 AM
[DiscordArchive] So is it saying, if I login my character's weapon/defense skills are maxed out to their possible hig
by
rektbyfaith
Michael Crilly
11-06-2022, 03:14 AM
[DiscordArchive] What part is unclear?
rektbyfaith
, 11-06-2022, 03:13 AM
Replies
0
Views
3
Bench
11-06-2022, 03:13 AM
[DiscordArchive] What part is unclear?
by
rektbyfaith
Bench
11-06-2022, 03:13 AM
[DiscordArchive] I'm going to guess that modifying `Rate.Creature.*.*.Damage` multipliers with values like `0.75` is
rektbyfaith
, 11-06-2022, 03:01 AM
Replies
3
Views
6
Michael Crilly
11-06-2022, 03:01 AM
[DiscordArchive] I'm going to guess that modifying `Rate.Creature.*.*.Damage` multipliers with values like `0.75` is
by
rektbyfaith
Michael Crilly
11-06-2022, 03:01 AM
[DiscordArchive] Oh yeah? Can you direct me to that?
rektbyfaith
, 11-06-2022, 01:51 AM
Replies
6
Views
10
Michael Crilly
11-06-2022, 01:51 AM
[DiscordArchive] Oh yeah? Can you direct me to that?
by
rektbyfaith
Michael Crilly
11-06-2022, 01:51 AM
[DiscordArchive] Can you do that?
rektbyfaith
, 11-06-2022, 12:44 AM
Replies
4
Views
7
Revision
11-06-2022, 12:44 AM
[DiscordArchive] Can you do that?
by
rektbyfaith
Revision
11-06-2022, 12:44 AM
[DiscordArchive] Is creating an NPC using existing models and such something that can be done server side? Like a ven
rektbyfaith
, 11-06-2022, 12:38 AM
Replies
14
Views
38
Michael Crilly
11-06-2022, 12:38 AM
[DiscordArchive] Is creating an NPC using existing models and such something that can be done server side? Like a ven
by
rektbyfaith
Michael Crilly
11-06-2022, 12:38 AM
[DiscordArchive] just curious since we're on the topic... can starting items be conditional upon starting class? eg.
rektbyfaith
, 11-05-2022, 11:33 PM
Replies
11
Views
16
siix
11-05-2022, 11:33 PM
[DiscordArchive] just curious since we're on the topic... can starting items be conditional upon starting class? eg.
by
rektbyfaith
siix
11-05-2022, 11:33 PM
[DiscordArchive] So I have a few ideas about some changes I want to make. Firstly, I want new character to start with
rektbyfaith
, 11-05-2022, 11:22 PM
Replies
13
Views
19
Michael Crilly
11-05-2022, 11:22 PM
[DiscordArchive] So I have a few ideas about some changes I want to make. Firstly, I want new character to start with
by
rektbyfaith
Michael Crilly
11-05-2022, 11:22 PM
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Sort by: Last Post
Sort by: Author
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From: 75 Days Ago
From: 100 Days Ago
From: The Last Year
From: The Beginning
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