[DiscordArchive] Hi! Is it possible to have DBCs in DB being loa...
[DiscordArchive] Hi! Is it possible to have DBCs in DB being loa...
Archived author: stoneharry • Posted: 2024-11-25T15:38:08.865000+00:00
Original source
```
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at SpellEditor.Sources.DBC.SpellIconDBC.GetIconPath(UInt32 iconId)
at SpellEditor.Sources.Controls.SpellSelectList.SpellSelectionEntry.IsSpellListEntryVisibileChanged(Object o,
```
It looks like it cannot render the spell icons. I guess because of a Linux compatibility issue.
But the data should be imported
Archived author: Vel • Posted: 2024-11-25T15:43:26.928000+00:00
Original source
Yes, it seems everything is working.
Archived author: Vel • Posted: 2024-11-25T15:46:26.634000+00:00
Original source
Hmh, but sadly the imported and exported DBCs are crashing the server.
Archived author: Vel • Posted: 2024-11-25T15:46:36.585000+00:00
Original source
```#1 0x0000555556517812 in DBCFileLoader::Record::getString (this=this@entry=0x7fffffffd648, field=field@entry=3) at /home/core/core-dev/src/common/DataStores/DBCFileLoader.h:75
#2 0x000055555651768c in DBCFileLoader::AutoProduceStrings (this=0x7fffffffd6b0, format=0x5555566c6960 <MapDifficultyEntryfmt> "diis", 'x' <repeats 16 times>, "iix", dataTable=0x7ffff05a2800 "") at /home/core/core-dev/src/common/DataStores/DBCFileLoader.cpp:293```
Archived author: stoneharry • Posted: 2024-11-25T15:47:46.007000+00:00
Original source
you're definitely doing something strange, that's with blizzlike dbcs? Because blizzlike should work fine
Archived author: stoneharry • Posted: 2024-11-25T15:47:52.822000+00:00
Original source
it's a widely used tool
Archived author: Vel • Posted: 2024-11-25T15:49:55.196000+00:00
Original source
I switched to custom DBCs again already. But seems it's only issue with MapDificulty.dbc. So I reverted it and put it to .gitignore.
Archived author: Vel • Posted: 2024-11-25T15:50:00.877000+00:00
Original source
Now it seems it's working fine
Archived author: stoneharry • Posted: 2024-11-25T19:29:24.313000+00:00
Original source
`MapDifficulty.txt` binding should be:
```
# MapDifficulty.dbc structure for 3.3.5a 12340
uint ID
uint Map
int difficulty
uint message1
uint message2
uint message3
uint message4
uint message5
uint message6
uint message7
uint message8
uint message9
uint message10
uint message11
uint message12
uint message13
uint message14
uint message15
uint message16
uint messageFlags
uint raidDurationSeconds
uint maxPlayers
uint difficultyString string
```
That works for me
Archived author: stoneharry • Posted: 2024-11-25T19:37:35.636000+00:00
Original source
those messages should likely be strings though