[DiscordArchive] Lua API client crash
[DiscordArchive] Lua API client crash
Archived author: Ninjapleez • Posted: 2025-01-18T12:03:37.230000+00:00
Original source
Looked promising, but it seems like they're identical across both servers and the client
Archived author: Ninjapleez • Posted: 2025-01-18T12:54:07.213000+00:00
Original source
What perplexes me is that the server seems to reference these when determining things like crit chance for the player, but not for pets. I've had a hell of a time finding how the server actually determines crit chance for them. As far as I can tell, it's calculated as needed and isn't stored anywhere. So I'm baffled as to how the client is getting bad data, because presumably it's also calculating on the fly based on the source stats, which all seem to be valid.