[DiscordArchive] Is there any way to make aura that changes one ...
[DiscordArchive] Is there any way to make aura that changes one ...
Archived author: Needle • Posted: 2025-01-23T10:45:12.070000+00:00
Original source
Archived author: Needle • Posted: 2025-01-23T10:45:12.826000+00:00
Original source
Thread automatically created by Greencheezz in <#415944535718494208>
Archived author: Aleist3r • Posted: 2025-01-23T11:53:41.729000+00:00
Original source
auras 174/175 (so `SPELL_AURA_MOD_SPELL_DAMAGE_OF_STAT_PERCENT`/`SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT`)
Archived author: Aleist3r • Posted: 2025-01-23T11:57:02.265000+00:00
Original source
if you want smth like `combat rating of stat percent` or `stat of stat percent` you'd need to implement it as a new aura type
Archived author: Greencheezz • Posted: 2025-01-23T13:35:15.271000+00:00
Original source
yeah i wanted to make new aura and learn how to implement it
Archived author: Aleist3r • Posted: 2025-01-23T13:42:55.603000+00:00
Original source
so what you want to look at is `server\game\Spell\Auras\SpellAuraDefines.h` to add new aura enum and `server\game\Spell\Auras\SpellAuraEffects.cpp` to implement code for it, just see how auras 174, 29 or 189 are coded to have some insights
Archived author: Greencheezz • Posted: 2025-01-23T13:50:04.342000+00:00
Original source
oo thats nice, thanks)