[DiscordArchive] if i want to make a custom variant of the wargl...
[DiscordArchive] if i want to make a custom variant of the wargl...
Archived author: spindlyfox20703 • Posted: 2025-06-13T16:32:41.415000+00:00
Original source
your welcome
Archived author: Bloodfangx • Posted: 2025-06-13T16:45:54.259000+00:00
Original source
Find the original entryid of the warglaive in
ItemDisplayInfo.dbc
in TBC the textures were hardcoded into the m2 but in wotlk it may show up in the dbc entry
Make a new entry in ItemDisplayInfo.dbc
Find the warglaive m2 model file duplicate it, rename it to something like _2
update the itemdisplayinfo.dbc with the new model for that entry
open up the duplicated warglaive m2 (right and left) in 010 editor and find the associated blp for the warglaive with ctrl+f (you can literally search for .blp)
Once you found the blp associated with the warglaive duplicate it and rename it with a different number or letter at the end.
make sure the amount of characters are the same, do not remove or do not add.
Now go back to the duplicated model in 010 editor and change the warglaive texture to the new one.
Archived author: darkqc • Posted: 2025-06-14T02:39:21.734000+00:00
Original source
where are the m2 models? i have used the extrators that trinity gives but i cant find where the m2 models are
Archived author: Bloodfangx • Posted: 2025-06-14T08:00:43.695000+00:00
Original source
You can find the m2 weapon models within the .MPQ files within your wow install (in the data folder) you need something like MPQEDITOR to open and read the file.
Archived author: darkqc • Posted: 2025-06-14T17:23:40.317000+00:00
Original source
Ive tried to find them but can find the warglaives inside of it tried for like 5 different names inside all the patches
Archived author: darkqc • Posted: 2025-06-14T17:23:50.308000+00:00
Original source
What are the weapon called?
Archived author: Thiesant • Posted: 2025-06-14T17:33:43.296000+00:00
Original source
You have to familiarize with .dbc to find them.
Item.dbc
Warglaive of Azzinoth main hand is itemid 32837
It's display id is 45479
ItemDisplayInfo.dbc
ID 45479 has
model : `Glave_1H_DualBlade_D_02.mdx` (.m2 in the game files)
and use texture `Glave_1H_DualBlade_D_02` (.blp in game files)
Archived author: Thiesant • Posted: 2025-06-14T17:38:04.444000+00:00
Original source
model is in`.\data\common-2.MPQ\Item\ObjectComponents\Weapon\`
texture is in `.\data\common.MPQ\Item\ObjectComponents\Weapon\`
I have not checked but `Glave_1H_DualBlade_D_02Left.m2` should be the offhand
Archived author: darkqc • Posted: 2025-06-14T18:00:16.864000+00:00
Original source
thank you
Archived author: darkqc • Posted: 2025-06-14T23:52:24.785000+00:00
Original source
made it work it needed to use a BLPconverter to convert the blp into a png