[DiscordArchive] anyone with experience in porting league of leg...
[DiscordArchive] anyone with experience in porting league of leg...
Archived author: Kraulspine • Posted: 2025-06-20T12:29:07.529000+00:00
Original source
i'll record one second
Archived author: Kraulspine • Posted: 2025-06-20T12:33:16.671000+00:00
Original source
video.webm
Archived author: Mithria • Posted: 2025-06-20T12:34:46.333000+00:00
Original source
You scaled in object mode, of course it all broke
Archived author: Mithria • Posted: 2025-06-20T12:38:43.984000+00:00
Original source
I do my scaling through a mix of blender and 010 editor to avoid this issue, but it can be done entirely through blender as well.
Archived author: Mithria • Posted: 2025-06-20T12:40:17.594000+00:00
Original source
https://youtu.be/mOEWRw2HfIw?si=4LtbvXv3QLnSKgog
check this maybe, the top comment is a bit more helpful i think
[Embed: Apply Armature Scale WITHOUT Breaking Animations [Blender]]
This is a workaround that allows you to reset an armature's scale without impacting the animations.
TLDR: Make a root bone and scale it instead
https://www.youtube.com/watch?v=mOEWRw2HfIw
Archived author: Kraulspine • Posted: 2025-06-20T12:47:31.652000+00:00
Original source
weird, i've always done it in object mode and never had any issues before with HOTS ports
Archived author: Mithria • Posted: 2025-06-20T12:48:03.389000+00:00
Original source
I've only ever had issues with scaling in object mode
Archived author: Mithria • Posted: 2025-06-20T12:48:13.367000+00:00
Original source
some just not as noticable
Archived author: Kraulspine • Posted: 2025-06-20T12:55:30.536000+00:00
Original source
pre scaled blend file if u wanna mess with it
tahm.blend